Transform 2D - Anchors, Size, Width/Height, Pixels, Align, Spacing, Guides View on Asset Store (opens in new tab)

Package details

Latest version
0.9.4
Last updated
First released
Unity version
2021.3.1 or later
Package size
112 KB
Files
95
Favorites
30
Views in the past week
9

Price tracking

Last checked
Tracked since
Lowest recorded
$4.99 on

Keywords

Transform 2D - Anchors, Size, Width/Height, Pixels, Align, Spacing, Guides

by BaconOppenheim (opens in new tab)

5.0 / 5 · 5 ratings

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Transform2D augments Unity's Transform interface with essential features commonly found in 2D design software. It saves time, frees up brain cells, and makes layout in 2D scenes natural and effortless

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Transform 2D - Anchors, Size, Width/Height, Pixels, Align, Spacing, Guides, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 10

Transform 2D - Anchors, Size, Width/Height, Pixels, Align, Spacing, Guides screenshot 1

Transform 2D - Anchors, Size, Width/Height, Pixels, Align, Spacing, Guides screenshot 1

About this asset

Documentation • Discord

🔥 Position, resize, and rotate objects from any anchor point

🔥 Work with game object bounds based on sprites, colliders, cameras, or text

🔥 Directly set width/height instead of guessing scale values

🔥 Work with groups of objects to get combined bounds and transform as one

🔥 Use advanced align and distribute tools for game object bounds

🔥 Switch between local and global space for all transformations

🔥 Use world units or pixels for all transformations, achieve pixel-perfection

🔥 Create and snap to Guides for structured, consistent layouts

And more!

✊ Precision Control

  • Use math operations in all input fields (+, -, *, /) with world units or pixels
  • Copy-paste any anchor point position, size, and rotation between objects

✊ Pixel-Perfect Workflow

  • Single click to toggle between pixels or world units
  • Snap to pixels when dragging objects in scene view
  • Work perfectly with PixelPerfectCamera, just match the global PPUs
  • Auto-fix PPU mismatches and non-pixel-perfect pivots

✊ Quality of Life

  • Quick action buttons to Open Sprite Editor and Find Sprite Asset
  • Sprite asset info showing Pivot and PPU values at a glance

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💪 Designed with performance, stability and compatibility in mind!

  • Works as an independent external tool panel—can be removed at any time.
  • Design-time only with negligible footprint and zero runtime overhead.
  • Works alongside Unity's Transform component without overriding it, ensuring compatibility with other plugins and preserving your standard workflows.

Need help or have any questions?

Join our Discord or contact us at [email protected]

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.1f1 Compatible Compatible Compatible

As listed on the Asset Store.