Profession System For MMORPG KIT ADDON View on Asset Store (opens in new tab)

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Latest version
1.1
Last updated
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Unity version
6000.2.8 or later
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1.6 MB
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83
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Profession System For MMORPG KIT ADDON

by Water Eye (opens in new tab)

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A Complete Tradeskill System for MMORPG Kit with Quality Crafting, Workstations, Craft Service & Harvesting!

Price $65.00

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Price history for Profession System For MMORPG KIT ADDON, 6 months Current $65.00; lowest $65.00; highest $65.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

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Profession System For MMORPG KIT ADDON video 1

About this asset

πŸ”“ MMORPG Kit is now Open Source

https://github.com/suriyun-mmorpg/UnityMultiplayerARPG_Core

The MMORPG Kit has been removed from the Unity Asset Store and is now available as an open-source project.

If you're looking for a more up-to-date and ready-to-use version, you can find a free version on Discord:

https://discord.gg/CQBnJA9JU7

Add a fully-featured profession and crafting system to your MMORPG Kit game!

Allow players to level up multiple professions, unlock powerful recipes, craft items with quality tiers, and even offer crafting services to other players β€” all in a clean, addon-based solution.

⭐ Key Features

πŸ”¨ Complete Profession System

  • Independent profession levels (1–100)
  • Separate XP progression per profession
  • Unlockable recipes based on profession level
  • Apprentice β†’ Journeyman β†’ Expert β†’ Master β†’ Grand MasterProfession rank titles:
  • (Blacksmith, Alchemist, Cook, and more)Support for unlimited professions

βš—οΈ Quality-Based Crafting System

  • Normal β†’ Good β†’ Rare β†’ Epic β†’ Legendary5 Quality Tiers
  • Higher profession level = higher quality chance
  • (up to 1.30x stat multiplier)Item quality directly affects stats
  • Encourages specialization and long-term progression

🏭 Interactive Workstations

  • Place crafting stations directly in the world
  • Visual effects when stations are active or in use
  • Optional setting to allow crafting anywhere
  • Profession-specific workstations supported

🀝 Craft Service (Player-to-Player)

  • Players can offer crafting services to other players
  • Commission system for service fees
  • Secure material handling (client provides materials)
  • Encourages social interaction and player-driven economy

🌿 Harvesting System

  • Harvestable resource nodes in the world
  • Profession-restricted gathering (mining, herbs, wood, etc.)
  • Configurable respawn timers
  • Integrated XP gain per harvest

πŸ“Š Data Persistence & Networking

  • Uses MMORPG Kit Custom Character Data
  • No new database tables required
  • Fully network-synced
  • Auto-syncs with the owner client
  • Safe for multiplayer environments

πŸ”§ Zero Core Modifications

  • 100% addon-based implementation
  • Does not modify any MMORPG Kit core scripts
  • Fully compatible with future kit updates
  • Clean, maintainable, and upgrade-safe

πŸš€ Perfect For

  • MMORPGs with player-driven economy
  • Games focused on crafting & professions
  • Social gameplay with service-based interaction
  • Developers who want deep systems without core changes

From the publisher's Asset Store listing.