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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 6000.2.8 or later
- Package size
- 1.6 MB
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Keywords
Profession System For MMORPG KIT ADDON
A Complete Tradeskill System for MMORPG Kit with Quality Crafting, Workstations, Craft Service & Harvesting!
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Profession System For MMORPG KIT ADDON video 1
About this asset
π MMORPG Kit is now Open Source
https://github.com/suriyun-mmorpg/UnityMultiplayerARPG_Core
The MMORPG Kit has been removed from the Unity Asset Store and is now available as an open-source project.
If you're looking for a more up-to-date and ready-to-use version, you can find a free version on Discord:
Add a fully-featured profession and crafting system to your MMORPG Kit game!
Allow players to level up multiple professions, unlock powerful recipes, craft items with quality tiers, and even offer crafting services to other players β all in a clean, addon-based solution.
β Key Features
π¨ Complete Profession System
- Independent profession levels (1β100)
- Separate XP progression per profession
- Unlockable recipes based on profession level
- Apprentice β Journeyman β Expert β Master β Grand MasterProfession rank titles:
- (Blacksmith, Alchemist, Cook, and more)Support for unlimited professions
βοΈ Quality-Based Crafting System
- Normal β Good β Rare β Epic β Legendary5 Quality Tiers
- Higher profession level = higher quality chance
- (up to 1.30x stat multiplier)Item quality directly affects stats
- Encourages specialization and long-term progression
π Interactive Workstations
- Place crafting stations directly in the world
- Visual effects when stations are active or in use
- Optional setting to allow crafting anywhere
- Profession-specific workstations supported
π€ Craft Service (Player-to-Player)
- Players can offer crafting services to other players
- Commission system for service fees
- Secure material handling (client provides materials)
- Encourages social interaction and player-driven economy
πΏ Harvesting System
- Harvestable resource nodes in the world
- Profession-restricted gathering (mining, herbs, wood, etc.)
- Configurable respawn timers
- Integrated XP gain per harvest
π Data Persistence & Networking
- Uses MMORPG Kit Custom Character Data
- No new database tables required
- Fully network-synced
- Auto-syncs with the owner client
- Safe for multiplayer environments
π§ Zero Core Modifications
- 100% addon-based implementation
- Does not modify any MMORPG Kit core scripts
- Fully compatible with future kit updates
- Clean, maintainable, and upgrade-safe
π Perfect For
- MMORPGs with player-driven economy
- Games focused on crafting & professions
- Social gameplay with service-based interaction
- Developers who want deep systems without core changes
From the publisher's Asset Store listing.