Advanced Weapon Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
6000.0.44 or later
Package size
355.9 MB
Files
239
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Advanced Weapon Shader

by Delta Tech Studios (opens in new tab)

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The Advanced Weapon Camo Shader for Unity lets you create any camo, from simple to animated designs, inspired by CoD. It supports multi-layered effects, UV scrolling, and dynamic textures.

Price $50.00

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Price history

Last 6 months

USD
Price history for Advanced Weapon Shader, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.2 released 6 Nov 2026 v1.2

Asset preview

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Advanced Weapon Shader screenshot 1

Advanced Weapon Shader screenshot 1

About this asset

Introducing the Advanced Weapon Camo Shader—a state-of-the-art, versatile shader developed for Unity, supporting both High Definition Render Pipeline (HDRP) and Universal Render Pipeline (URP). This tool is crafted for game developers who aim to elevate their asset customization, allowing for the creation of complex and visually engaging camouflage patterns and effects on weapons, and extendible to other objects within the game environment.

Core Features and Functionalities:

  1. Multi-Pipeline Compatibility: Fully compatible with both HDRP and URP, ensuring seamless integration into various development workflows and project types.
  2. Material Flexibility: Supports both single and multi-material configurations, accommodating weapons and assets that vary in complexity.
  3. Advanced Texture Mapping: Includes support for Mask Maps as well as standard metallic and smoothness map sets, providing a broad range of texturing options.
  4. Detailed Layer Control:Base Layer: Establishes the fundamental visual base upon which additional effects are layered.
    CamoMask: Allows for selective application of camouflage, protecting parts of the model from being altered.
    CamoLayer: Adds the primary camouflage effect, customizable in pattern and color.
    CamoFlipbookLayer: Enables animation within the camo pattern, using multiple texture frames to create dynamic visuals.
    Environmental Effects Layers: Specific layers like Mud, Snow, Blood, and Rain not only add realism but also react to in-game environmental conditions.
  5. Extensive Customization Options:Each layer offers adjustments for UV tiling, rotation, scaling, and animation speeds.
    Color tinting capabilities across layers to match specific design requirements.
    Animation features include UV scrolling and flipbook animations, which are particularly effective in creating realistic, changing textures on the models.
  6. Dynamic Environmental Interaction: Integrated particle effects simulate interactions with water, mud, and snow, adding a layer of depth and realism to the game assets.
  7. Versatility in Application: Designed primarily for weapons, this shader's flexibility allows it to be applied to any suitable object within the game, expanding its utility across different asset types.
  8. Mapping Enhancements:Supports both UV mapping for detailed texture application and triplanar mapping for automatic texture alignment, especially on complex shapes

From the publisher's Asset Store listing.

Technical details

- Advanced Weapon Shader From Shader Graph 

- VFX Particles 

- Texture Set Images 

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.5.9f1 Compatible Compatible Compatible
6000.0.44f1 Not listed Compatible Compatible

Added Support For URP/HDRP Unity Versions 2020 (Lastest LTS) to Unity 6.1 

As listed on the Asset Store.