alien_monster_2 OFFICIAL SALE

Texture set is suitable for all rendering pipelines (Built-in, URP, HDRP) all materials use standard settings.

The set of texture maps itself looks like this: T_AlbedoTransparency, T_SpecularSmoothness, T_Normal, T_Occlusion.

3 recruitment of unique textures

animation;

monster;

5x attack

1x Death

2x hit

6x idle

1x Jumping

5x Walking

1x rage

rifle;

1x Rifle Aim To Down

2x rifle attack

1x rifle attack run

4x rifle walk

1x rifle Death

2x rifle idle

2x rifle run

3x rifle walking attack