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- НОТЕ
- Configured materials for Built-in, HDRP, and URP render pipelines.
- A humanoid skeleton is used (this allows you to apply your animations designed for a humanoid skeleton).
- The weapon is a separate mesh.
- Skins
- Animations
- Animations: 9
- Attack
- back
- hit
- idle
- run
- walk
- walk-l
- walk-r
- death
- Animated: Yes
- Number of Animations: 9
- Animation types (Root Motion/In-place): 0/9
- Number of characters: 1
- Vertex counts of characters:
- Body - 24 400
- Weapon - 1 446
- Faces counts of characters:
- Body - 24 258
- Weapon - 1 520
- Number of Materials and Material Instances: 4
- Number of Textures: 12
- Texture Resolutions:
- Body - 4K – .tga
- Weapon - 2K – .tga