Jeringa Dependency Injector View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2022.3.25 or later
Package size
47 KB
Files
7
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12
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Jeringa Dependency Injector

by simonsanchezart (opens in new tab)

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Jeringa simplifies dependency injection for scene-based objects.

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Last 6 months

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Price history for Jeringa Dependency Injector, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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Jeringa Dependency Injector screenshot 1

Jeringa Dependency Injector screenshot 1

About this asset

Jeringa provides custom attributes to automatically fetch dependencies from different parts of your scene hierarchy without manually managing references. Simply mark fields in your scripts with attributes like [FromSelf], [FromType], [FromParent], and more, to define where dependencies should come from, and call Injector.Inject() to resolve them.

Key features:

  • [FromSelf]: Fetch components from the same GameObject.
  • [FromType]: Get components from any object of a specific type.
  • [FromParent] and [FromChild]: Retrieve dependencies from parent or child objects in the hierarchy.
  • [FromAny]: Access components from anywhere in the scene.
  • [FromSibling]: Fetch dependencies from sibling GameObjects.
  • Supports MonoBehaviour and non-MonoBehaviour classes (with some limitations).

From the publisher's Asset Store listing.

Technical details

Features: Easily retrieve Components via Attributes

Supported OS: Windows/Linux/MacOS

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.23f1 Compatible Compatible Compatible Compatible
2022.3.25f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.