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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.17 or later
- Package size
- 1.0 MB
- Files
- 27
- Favorites
- 15
- Views in the past week
- 13
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.50 on
Keywords
Game Tutorial (Onboarding Pop-ups)
The Game Tutorial (Onboarding Pop-ups) system displays dynamic tutorials and tips with images and descriptions, offering easy management and control over pop-up timing and visibility.
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Price history
Last 6 months
USDAsset preview
1 / 1
Game Tutorial (Onboarding Pop-ups) video 1
About this asset
Features:
- Pop-up Management:Manage the display of all game pop-ups.
Prevent repeated pop-ups using PlayerPrefs. - Display Configuration:Option to freeze the game while a pop-up is displayed (Freeze Game).
- Pop-up Triggers:Activate pop-ups when the player interacts with specific triggers.
Define trigger types (collision or key press). - ScriptableObjects for Pop-up Data:Store detailed information for each pop-up, including title, description, image, and category.
Easily create and configure new pop-ups with PopUpData. - Collision Detection:Detect player interactions with triggers to display pop-ups using PlayerCollisionDetector.
- Pop-up Library Interface:Build a UI that lists all unlocked and locked pop-ups.
Allow players to browse and view pop-ups through a scrollable interface. - Pop-up Data Reset:Reset all pop-up data stored in PlayerPrefs.
Facilitate testing and development with the PopUpResetter. - Flexibility and Customization:Modify and personalize pop-up and trigger settings according to your game’s needs.
Provide a dynamic and interactive user experience with adaptable tutorials and visual tips. - Also works with MMORPG KIT (2D/3D/Survival)
This list highlights the key functionalities of the asset, showcasing its main capabilities and benefits.
Note: Game Tutorial (Onboarding Pop-ups) works independently of the render pipeline. Nonetheless, the examples were created using Universal Render Pipeline ( URP ), and another extra package was provided to convert materials into Build-In Render Pipeline.
From the publisher's Asset Store listing.
Technical details
System requirements:
Visual Scripting package;
Text Mesh Pro package.