Custom AK - FPS Weapon Asset View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.45 or later
Package size
142.4 MB
Files
45
Favorites
2
Views in the past week
4

Price tracking

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$34.99 on

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Custom AK - FPS Weapon Asset

by Lab3 Studio (opens in new tab)

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High quality assault rifle asset for use in first person shooter projects.

Price $34.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Custom AK - FPS Weapon Asset, 6 months Current $34.99; lowest $34.99; highest $34.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Custom AK - FPS Weapon Asset screenshot 1

Custom AK - FPS Weapon Asset screenshot 1

About this asset

High quality assault rifle asset for use in modern-themed first person shooter projects. Fully modeled internals allow for augmented (AR) reality and VR support. High geometry count and texture resulution equal to current generation AAA titles. Every element that requires animation has been detached as a separate object, and the package files follow an easy to understand naming convention.

This asset does not include animations, rig, sounds or arms; only the model and textures of the weapon itself.

From the publisher's Asset Store listing.

Technical details

Number of unique materials: 10

Number of textures per material: 3 (Built-in, URP), 4 (HDRP)

Texture dimensions: 1024x1024, 2048x1024, 2048x2048

Triangle count: 36,614

Number of meshes/prefabs: 1

Rigging: No

Animation count: None

UV mapping: Yes

LOD information (count, number of levels): None

Types of materials and texture maps: PBR Spec-Gloss

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.45f1 Compatible Compatible Compatible

This project supports the Built-In pipeline as it is, but will appear broken in SRP at first. Two packages are located in the "_SRP" folder, which is located under the "Custom_AK" folder. The two packages are for HDRP and URP respectively, simply import the package for the pipeline your project is using.

As listed on the Asset Store.