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Package details
- Latest version
- 1.0.2
- Last updated
- First released
- Unity version
- 2023.2.15 or later
- Package size
- 2.9 MB
- Files
- 28
- Favorites
- 20
- Views in the past week
- 2
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $20.00 on
Keywords
BlockBuilding - Procedural Building Editor
Create procedural buildings with custom facades, complex roof shapes, non-grid floor plan and facades. Learn more about this and other tools at http://denogruncl.cz/BlockBuilding.html
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Price history
Last 6 months
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BlockBuilding - Procedural Building Editor screenshot 1
About this asset
Create procedural buildings with custom facades, complex roof shapes and non-grid floor plan with curved segments. Each block of the facade has custom settings of size, materials, meshes and UV transform. Buildings can be created in various styles, urban, historic, rural, fantasy, etc., from user-supplied meshes.
From the publisher's Asset Store listing.
Technical details
Building consist of blocks stacked in vertical columns. Block can have non-recangular shape, and can span over multiple columns. Blocks are either procedural or created from user-supplied mesh. Materials, UVs, and meshes can be configured for each block. Remapping of mesh UVs is supported. Two materials per block are supported.
Generated builing is one mesh per LOD. LOD generation is limited to setting different meshes per LOD, no decimation is supported.
Collider generation is available, with decimation of building mesh.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2023.2.15f1 | Compatible | Compatible | Compatible | Compatible |
Example buildings use SRP materials, which are part of this package. Script is independent on render pipeline.
Created with Unity 2019.2.9f1.
As listed on the Asset Store.