Medicine Pack vol.1 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.40 or later
Package size
438.9 MB
Files
443
Favorites
9
Views in the past week
6

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Medicine Pack vol.1

by Nollie Inward Game Assets (opens in new tab)

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Medicine pack - 23 models in 161 variants. Great small props to fill hospitals, pharmacies and homes. Drawcall optimized - they share materials and for the most part are single objects.

Price $23.00

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Price history

Last 6 months

USD
Price history for Medicine Pack vol.1, 6 months Current $23.00; lowest $23.00; highest $23.00 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Medicine Pack vol.1 screenshot 1

Medicine Pack vol.1 screenshot 1

About this asset

Most suitable for realistic enviroments.

Models can be used as static objects but also can be used as hero props, as parts like syringe cylinders and amber bottle lids are detachable. In case of models split into objects they also have their static counterparts made as single objects to save on drawcalls.

LODs were created manually for every single one of 161 variants, with reducing small triangles first in mind.

Package comes set up for HDRP, but also has materials set up for Build-in Pipeline and Universal Render Pipeline. To convert prefabs to Build-in Pipeline just assign standard materials (provided) to files in Meshes folder. To convert to URP one step beyond is just changing the shader from Standard to URP Lit. Keep in mind transparent materials won't be looking as good as in HDRP, and to gain better visuals custom transparency shader is advised.

Textures are divided into 3 texture atlases in 2 variants (clean and dirty).

Textures applied in the materials are in PBR Metallic Roughness. In additional folder there are also textures for PBR Specular Glossiness (converted). Textures use custom naming convention (details in README file in documentation).

Textures created with InstaMAT

https://instamaterial.com/

From the publisher's Asset Store listing.

Technical details

Number of textures 52 (34 + 18 for Metallic Roughness)

Texture dimensions 4K 

Minimum polygon count 12

Maximum polygon count 1900

Number of meshes/prefabs 161/161

Rigging: No

Animation count 0

UV mapping: Yes, non-overlapping

LOD information up to 4 iterations for every single mesh

Types of materials and texture maps PBR Metallic Roughness + PBR Specular Gloss

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.40f1 Compatible Compatible Compatible Compatible

Package comes set up for HDRP, but also has materials set up for Build-in Pipeline and Universal Render Pipeline. To convert prefabs to Build-in Pipeline just assign standard materials (provided) to files in Meshes folder. To convert to URP one step beyond is just changing the shader from Standard to URP Lit.

As listed on the Asset Store.