Rogue Noir | Biomechanical Metroidvania Roguelike Assetpack View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2022.3.44 or later
Package size
1.5 MB
Files
1,046
Favorites
7
Views in the past week
7

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Rogue Noir | Biomechanical Metroidvania Roguelike Assetpack

by Sam Vieten (opens in new tab)

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A Dark 2D Pixelart Assetpack, combining biological and mechanical themes. Going in the direction of H.P. Lovecraft, "Alien" and "Metroid".

Price $10.00

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Price history

Last 6 months

USD
Price history for Rogue Noir | Biomechanical Metroidvania Roguelike Assetpack, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Rogue Noir | Biomechanical Metroidvania Roguelike Assetpack screenshot 1

Rogue Noir | Biomechanical Metroidvania Roguelike Assetpack screenshot 1

About this asset

This assetpacks theme is about cyberpunk combined in a dark world out of ideas from reading HP. Lovecraft. You will find mechanical and biological environment tiles, fully animated environments. From vine-covered ground, to cave-like rocks and tech-patterns. The idea was to combine a cyberpunk style platformer with dark patterns that would probably be described as "soulslike" stuff.

Even tho there are tech-tiles and a general future theme included, it's not lacking of ugly bone-exposed monsters and organic backgrounds, that will make the player shiver.

Colors are picked carefully. They are dimmed to create dark patterns that fade into the black background, additionally some of the lighter colors are full-blown saturated to get bright lighting key-visuals. The whole set is meant to be use with the dark background and should be used as a single-tile placement. However there are 9-slices Tile-blocks too.

You get the full blown set, including:

  • Full pack of animations (~ 50 animations: gif & png-sequences incl. ase file)
  • Fully animated main character [idle, run, shoot, attack, jump / land]
  • Fully animated set of enemies (Brain, sneaker, dark lord)
  • Animated NPC (2: idle, point, talk)
  • Complete Tileset (800+ Tiles for 4 biomes: woodlands, rock, dark cave, tech including backgrounds: light forest, dark forest, cave)
  • Basic UI components included (UI frame, text frames, health, energy, some decoration UI)
  • Example TMX file (Tiled)
  • Files included: PNG, PSD, ASE, GIF, PNG-SEQUENCES (If you need more, tell me)

For support, please refer to my main website at: samvieten.itch.io

From the publisher's Asset Store listing.

Technical details

  • Tilesize: 16x16
  • Animationfiles: Aseprite
  • Animationfiles: PNG-Serquence
  • RAW Files included
  • Tilemap example fileformat: TMX (Tiled)
  • NO AI used
  • Programs used: Aseprite, Affinity Designer, Tiled, Unity

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.44f1 Compatible Compatible Compatible Compatible

These are graphical Assets and are not dependent on the Unity Version itself, they can be used with any Engien that supports 2D images.

As listed on the Asset Store.