Key Features:
- Layer-Based Cursor Switching:Set different cursors for various layers of 3D objects. Ideal for games and applications that require clear visual cues for different types of interactions in a 3D environment.
- Keyword-Based Custom Cursor:Use the CustomCursorScript to assign custom cursors to objects based on keywords. Provide a rich interactive experience by allowing cursors to dynamically change based on the content of objects.
- Priority for Custom Cursors:Ensure that cursors defined by the CustomCursorScript take precedence over those defined by layers. Avoid conflicts and ensure a consistent user experience.
- UI Ignoring:The system ignores cursor swapping when the cursor is over UI elements, using GraphicRaycaster for seamless integration with your user interface.
- Child Hitbox Verification:Configure the script to check if the hitbox is on a child object, ensuring cursor swapping works correctly even in complex structures.
- Simple and Quick Setup:Attach the CursorHover script to the Main Camera and easily configure layer and keyword pairs through the Inspector. The system is intuitive and easy to use, perfect for developers seeking an effective solution.
Benefits:
- Enhanced User Experience:Provide an intuitive interactive interface with custom cursors that improve the usability and aesthetics of your project.
- Flexibility and Control:Easily manage cursor swapping based on various criteria and structures, adapting to your project’s specific needs.
- Easy Integration:Integrating and configuring the system is quick and straightforward, allowing you to focus on developing your game or application.
Dynamic Cursor Manager is the ultimate solution for developers looking for an effective way to manage cursors in their projects. Simplify cursor swapping and enhance user interaction with a system designed to meet all your needs.