Beat 'Em Up - Game Template 2D View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2022.3.31 or later
Package size
9.7 MB
Files
320
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545
Views in the past week
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Beat 'Em Up - Game Template 2D

by Osarion (opens in new tab)

4.7 / 5 · 14 ratings

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A complete Unity project for a 2D side-scrolling Beat 'Em Up game, reminiscent of 90's classics like Double Dragon, Streets of Rage, and Final Fight.

Price $78.00

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Price history

Last 6 months

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Price history for Beat 'Em Up - Game Template 2D, 6 months Current $78.00; lowest $78.00; highest $78.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Beat 'Em Up - Game Template 2D screenshot 1

Beat 'Em Up - Game Template 2D screenshot 1

About this asset

This template features a variety of settings and components that you can customize to build your Beat Em Up game:

FEATURES

Combos

Create your own combo's by creating sequences of attacks.

Jump Attacks

Players can execute aerial assaults, such as a flying kick and flying punch.

Grabbable Enemies

Enemies can be grabbed, thrown around the level, and collide with other enemies.

Health Bar System

The project includes a health bar system for both players and enemies, with variations such as small floating health bars above each unit and a larger health bar for boss encounters.

Hitbox Based Collision

Hitboxes are used to determine if a character is hit. Strikes connect only when a hitbox intersects with opponents.

Breakable Objects

Examples of breakable objects are provided, along with scripts that can spawn items when these objects are destroyed.

Weapon Pickups

Weapon pickups (a baseball bat and throwing knife). A Health Pickup is also available in the project.

3 Levels + Examples

The project includes 3 levels, to demonstrate the flow of a game where new levels unlock when previous levels have been completed.

Customizable Settings

Each unit can be customised with a comprehensive list of settings, all fully editable in the Unity Inspector.

Wave Manager

Optional system, responsible for the sequential spawning of enemies and keeps track of the player's progress.

Audio Controller

The project features an easy to use AudioController that allows you to adjust pitch, volume, audio clips, and other settings easily.

Camera Controller

The project includes a basic Camera Controller that tracks the player and pauses at specific points until all enemies are defeated.

Joypad and Keyboard Controls (Modern Unity Input System)

Uses Unity's modern input system for Joypad and Keyboard controls.

(Mobile Controls not included).

Menu Flow

(Main Menu, Level Selection, Game, Level Completed, and Game Over screen)

Links

- Downloadable Demo

- Documentation

- Tutorial Videos (Youtube)

- FAQ

From the publisher's Asset Store listing.

Technical details

FEATURES

  1. Customizable Combos
  2. Jump Attacks
  3. Enemies can be grabbed and thrown around the level
  4. Health Bar System
  5. Hitbox Based Collision
  6. Breakable Objects
  7. Weapon Pickups
  8. 3 Levels + Example Scenes
  9. Customizable Settings
  10. Wave Manager, responsible for the spawning of enemies and more...
  11. Audio Controller
  12. Camera Controller
  13. Joypad and Keyboard Controls (Unity's Modern Input System)
  14. Menu Flow: Main Menu, Level Selection, Game over and Level Completed screen

PACKAGES

This asset uses Unity's 2D Package and Modern Input System. (Package Manager)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.53f1 Compatible Not listed Not listed
2023.1.0f1 Compatible Not listed Not listed
2022.3.31f1 Compatible Not listed Not listed

As listed on the Asset Store.