OWA City Districts Bundle Volume 01 View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.45 or later
Package size
61 KB
Files
2
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11

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OWA City Districts Bundle Volume 01

by Bohn Studios (opens in new tab)

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3 city environments that are each 256x256 meters complete with enterable interiors and high performance optimization using trim sheets and atlases. Includes Industrial, Tech, and Flower Districts.

Price $155.00

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Price history

Last 6 months

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Price history for OWA City Districts Bundle Volume 01, 6 months Current $155.00; lowest $77.50; highest $155.00 in this period. $0 $100 $200 Jun Jul Aug Sep Oct Nov

Asset preview

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OWA City Districts Bundle Volume 01 screenshot 1

OWA City Districts Bundle Volume 01 screenshot 1

About this asset

Includes enough assets to create all the cities for many types of games. A combination of environments, props, enterable buildings, and more! Make three distinct locations / points of interest for your game.

Environment Assets included in this bundle:

OWA Tech District

A tidy and fast sci-fi city building kit that is well optimized. Modular Kits, optimized buildings and urban cyberpunk props for building a unique futuristic grunge environment.

OWA Flower District

Complete urban district, complete with enterable buildings and doors. Lots of exterior urban props to build a modest sized town or city in a wide variety of genres from RPG, Fantasy, FPS/3rd person.

OWA Industrial District

A grungey environment to give your scenes a good foundation for survival games and shooters whther it be third person urban fights or first person competitive shooters. Create a district or entire city.

IMPORTANT: This is a bundle asset that grants access to the assets in the links above. After purchasing this asset, you must add the above assets to your shopping cart here on the Asset Store. When you checkout, you will be charged $0 for the assets, per this bundle license.

From the publisher's Asset Store listing.

Technical details

  • 8k atlas textures
  • batching out of the box (all render pipelines)
  • max vertices count per game object is around 2,000. Average is roughly 150 vertices and sharing the material with objects close by.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Not listed Compatible Not listed

As listed on the Asset Store.