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Package details
- Latest version
- 1.1.3
- Last updated
- First released
- Unity version
- 2021.3.23 or later
- Package size
- 10.4 MB
- Files
- 51
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- 99
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- 5
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- $7.50 on
Keywords
- Search for Resource Utilization
- Search for Performance Profiling
- Search for Frame Time Consistency
- Search for VR
- Search for Scene Optimization
- Search for analysis
- Search for Performance
- Search for performance optimization
- Search for game development tools
- Search for editor utility
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- Search for Performance Visualization
Performance Heat Map | Streamlined Analysis and Profiling Tool
This utility is meant to give you a quick and effective way profile your scene's performance. It visualizes this data with a volumetric heatmap to highlight problematic and underutilized areas.
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Price history
Last 6 months
USDAsset preview
1 / 10
Performance Heat Map | Streamlined Analysis and Profiling Tool screenshot 1
About this asset
Streamlined
This utility streamlines the process of identifying performance issues in your scenes, automating the detection of areas with suboptimal performance and those not fully utilizing available resources. This enables you to focus your optimization efforts more effectively.
Precise Performance Insights
The heatmap visualization pinpoints performance bottlenecks with precision, especially in complex, occluded scenes
Ideal For VR
Ideal for VR game development, where consistent frame times are crucial and processing power is often limited, this tool helps ensure a smooth and immersive experience
Supports Runtime Optimizations
The utility supports (runtime) optimizations and occlusion culling solutions like Perfect Culling and LODs.
Advanced Sample Area Calculation
The utility automatically skips areas the player cannot access when gathering data, such as regions inside colliders or those too far from the ground. This ensures that only relevant areas are profiled, saving time and improving accuracy.
How It Works
Simply specify the volume for the utility to analyze and let it gather the data. You can then choose which stats to visualize.
The map seen in the media is not part of this asset.
From the publisher's Asset Store listing.
Technical details
-Capture perfromance statistics in a specified volume.
-Visualize captured data as a volumetric heat map.
-Heatmap generation is detached from sampling, so you can visualize different performance metrics without needing to resample data.
-Advanced Sample Area Calculation
-Full C# source code included
-Easy setup
-Sample scene included
-Support via email
-Captured statistics include:
- setPassCalls
- batches
- drawCalls
- tris
- verts
- frameTime
- renderTime
Tested Unity versions:
Working:
- 6000.0.17f1
- 2023.2.7f1
- 2021.3.23f1
NOT working:
- 2020 Issues with old shader graph version. I'm working on backporting the shader and fixing other issues. If you're interrested in this version please let me know. That way I know if a Legacy version is even of interrest to anyone.
- 2019.4.40f1 same issue
Package manager dependencies:
- Editor coroutines
- Shader Graph
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.23f1 | Compatible | Compatible | Compatible |
As listed on the Asset Store.