BulletHell Elemental Template OFFICIAL SALE

Ultimate Bullet-Hell & Roguelike Game Template for Unity – PC, Android, iOS


Design, prototype and ship adrenaline-fuelled 2D or 3D top-down shooters, bullet-hells, roguelikes and survival arenas in record time.


🗎 Documentation

🌐Discord Community

🌐Developer's website


This modular toolkit packs plug-and-play back-ends, fully documented code, and drag-and-drop prefabs so you can focus on gameplay, not infrastructure.


✅ Why Choose This Template?


All-in-one foundation – login, cloud save, battle pass, quests, loot, elemental damage, IAP and more.

Three back-ends included:

  • WebSocket + SQL – self-hosted Colyseus server with real-time economy & leaderboards.
  • Offline – zero setup, encrypted PlayerPrefs, perfect for game-jam prototyping.
  • Firebase – cross-device cloud profiles, secure Auth, Firestore validation.

True cross-platform – runs on PC, Android & iOS out of the box.


Elemental combat – advantage / weakness modifiers for deep build variety.


Multiple game modes – Survival, Boss Survival, Boss Wave plus PvP (1×1, 2×2, 3×3), TDM and Battle Royale.


Clean, extensible C# – namespaced, XML-documented, SRP-friendly, URP-ready toon shader included (MIT).



🎮 Feature Highlights

  • Authentication: Supports email and password login, guest accounts, and anonymous sessions.
  • Player Data: Offers encrypted cloud synchronization or local JSON-based saving.
  • Monetization: Includes soft currencies, Battle Pass system, and beta support for in-app purchases (IAP).
  • Shop & Coupons: Dynamic item store with support for promotional codes.
  • Inventory & Upgrades: Equipable items with stat and skill-based upgrades.
  • Character Suite: Includes character unlocks, cosmetic skins, and mastery level progression.
  • Map & Event Manager: Manage regular and limited-time event maps with ease.
  • Quest Engine: Create daily, repeatable, and milestone-based quests.
  • Leaderboard & Ranking: Supports both global and friends-based leaderboards.
  • Elemental Combat: Configure elemental strengths and weaknesses for deeper combat strategy.
  • Networking (Fusion 2): Ready for lobby systems, co-op gameplay, and PvP battles.
  • Fast Prototyping: Tools for auto-generating EXP curves and exporting game data to JSON.

🚀 Included Game Modes

  • Survival Mode – endure waves until the timer ends.
  • Boss Survival Mode – survive, then defeat the final boss.
  • Boss Wave Mode – clear waves, spawn boss, claim victory.
  • Arena PvP – 1×1 / 2×2 / 3×3 team battles.
  • Team Deathmatch & Battle Royale – large-scale PvP mayhem.

This asset uses the following third-party resources:

LeanTween

License: MIT

Author: Russell Savage - Dented Pixel


HSFM Animation SFM

License: MIT

Author: Inspiaaa


Colyseus Websocket

License: MIT

Author: Endel Dreyer


MsgPack Serialization

License: MIT

Author: Denis Zykov


MeshCombineWizard

License: MIT

Author: Gojko Radonjic


UniTask

License: MIT

Author: Yoshifumi Kawai / Cysharp, Inc.


VContainer

License: MIT

Author: hadashiA


Shader:

Name: "SimpleURPToonLit"

License: MIT

Author: NiloToon


Audio Files:

Path: "ThirdPartyResources/Audio"

License: CC0 Public domain

Source: freesound.org


3D Models:

Path: "ThirdPartyResources"

License: CC0 Public domain

Source: poly.pizza


Author: Henry Boadle

UI Images:

Path: "ThirdPartyResources/NewUI"

License: MIT

Author: Evghenii Conev