Low-poly Stylized cartoon Goblin View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.14 or later
Package size
425 KB
Files
11
Favorites
119
Views in the past week
23

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Low-poly Stylized cartoon Goblin

by Akyl (opens in new tab)

No ratings yet

GameReady Stylized Low-poly cartoon Goblin

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Low-poly Stylized cartoon Goblin, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 10

Low-poly Stylized cartoon Goblin screenshot 1

Low-poly Stylized cartoon Goblin screenshot 1

About this asset

This goblin is the perfect character for your fantasy world or low-poly game. The model combines simplicity and expressiveness, making it an excellent choice for mobile games, indie projects or visualizations.

Peculiarities:

  • Low-Poly Design: Easy to render, ideal for mobile platforms and VR.
  • Optimization for games: The model is ready for use in Unity with the correct topology and UV mapping.
  • Animations: Includes two basic animations (Idle, run).
  • Character has Custom skeleton

Specifications:

  • Polygons: (4 730)
  • Vertexes: (2 360)
  • Textures: 2048x2048 (albedo, roughness, metallic)

From the publisher's Asset Store listing.

Technical details

Number of textures 3

Texture dimensions (2048x2048)

Polygon count of [Triangles 4 730]

Minimum polygon count 4 730

Maximum polygon count 4 730

Number of meshes/prefabs 1

Rigging: Yes

Animation count 2

Animation type list 0/2

UV mapping: Yes

LOD information (count, number of levels)

Types of materials and texture maps (e.g., PBR)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.14f1 Compatible Not listed Not listed

As listed on the Asset Store.