No More Public References - Final Dependency View on Asset Store (opens in new tab)

Package details

Latest version
1.1.1
Last updated
First released
Unity version
2022.3.23 or later
Package size
6.3 MB
Files
30
Favorites
3
Views in the past week
5

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No More Public References - Final Dependency

by Quevyn Games (opens in new tab)

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FinalDependency is a quick and easy way to avoid painfull public assignation and give you more time to focus on the gameplay.

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Price history for No More Public References - Final Dependency, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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No More Public References - Final Dependency screenshot 1

No More Public References - Final Dependency screenshot 1

About this asset

Why Use This Package?

Be done with public references. With this package, you will be able to remove unnecessary editor links and automate what you can't remove. With minimalistic approach (you have 5 words to memorize).

The 4 keywords for public reference removal:

  • [Inject]: Replaces "public" references of unique scripts in your code and remove it from Unity Editor.
  • [Provide]: Turn a script into a service (A script that is unique in the scene). Services can be injected into other components. You can also master their lifecycle execution order.
  • SMonoBehaviour: A custom MonoBehaviour that allow Inject to be working.
  • Awaking: A lifecycle hook that must be used instead of Awake calls in SMonoBehaviour classes.

The 1 keyword for public reference automation to gain hours of painfully useless work : 

  • [AutoButton]: Put it above a function on any of your MonoBehaviour scripts. Put the logic of fetching component in that function. A button will appear named "Auto Configure". 
  • Check out the prefab NoMoreRefPlugin, there is a button to update ALL references in the scene that have [AutoButton]. 

Going further:

Don't forget to like & subscribe for more Unity tips ! Tutorial [Here](https://youtu.be/aiIt9UQNozs)

From the publisher's Asset Store listing.

Technical details

Features

  • A first big step to a world where you have less public refs to break or worry about.
  • Just 3 lines and the magic happen. No script creation needed.
  • Bonus : Master in a blink the order of execution of your scripts and be reassured that everything is playing in the right order.

Supported OS

All

Link to documentation

All the documentation holds in one picture above.

Also there is a mindmap included in the package if you want to understand what is actually happening.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.23f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.