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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.60 or later
- Package size
- 5.7 MB
- Files
- 85
- Favorites
- 2
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.99 on
Keywords
16 Kids Superhero Mask Pack - Cartoon Low Poly - Stylized Face Masks Collection
Cartoon 16 hero face masks with a good quality texture. It is a fantastic cartoon hero and supercop face mask pack.
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Price history
Last 6 months
USDAsset preview
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16 Kids Superhero Mask Pack - Cartoon Low Poly - Stylized Face Masks Collection screenshot 1
About this asset
- Crafted with imagination, these 16 masks are perfect for gaming character customization, character wearing, school, and outings.
- Our masks showcase a variety of cute 3D cartoon superhero faces, making them a source of joy for kids.
- Scale and Size maintained according to realistic sizes according to 1 Unit = 1 Meter = 1 Unity Cube
- The package has 16 texture PNG files with a size of 1024x1024 and 16 Normal Maps PNG with a size of 512x512.
From the publisher's Asset Store listing.
Technical details
- Geometry – Triangles 99.7k
- Vertices 52.9k
- PBR No
- Textures PNG 16 (Size: 1024x1024), Normal Maps PNG 16 (Size: 512x512)
- Materials 16
- UV Layers Yes
- Vertex Colors No
- Animations 0
- Rigged geometries No
- Morph geometries 0
- Scale transformations No
Important Notes (Easy Resolve Pink Materials for URP and HDRP):
This package includes an AutoSwitchMaterialShader script that detects the active render pipeline (HDRP, URP, or Built-in) and automatically switches the materials to the appropriate SpeedTree8 shader without manual adjustments.
For URP: Automatically switches to the Universal Render Pipeline ⮞ Nature ⮞ SpeedTree8 shader and enables Two-Sided = Yes.
For HDRP: Automatically switches to the HDRP ⮞ Nature ⮞ SpeedTree8 shader and enables Double-Sided = Checked.
For Built-in Pipeline: Automatically ensures Two-Sided rendering is enabled via the internal shader setting.
Once the package is imported, all SpeedTree8 materials in the Materials folder are correctly configured for the active render pipeline, no manual changes required.
For Manual Fix: Tools ⮞ AutoSwitchMaterial (LNA) ⮞ FixMaterials
Please refer to the Documentation📄 in the package for manual settings of materials.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.60f1 | Compatible | Compatible | Compatible |
Easy Fix for Pink Materials (URP/HDRP):
This package includes an AutoSwitchMaterialShader script that detects your render pipeline (URP, HDRP, or Built-in) and auto-applies the correct SpeedTree8 shader to the Materials:
• URP: Universal ⮞ Nature ⮞ SpeedTree8 (Two-Sided = Yes)
• HDRP: HDRP ⮞ Nature ⮞ SpeedTree8 (Double-Sided = Checked)
• Built-in: Two-sided enabled internally
Refer Documentation📄
As listed on the Asset Store.