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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.42 or later
- Package size
- 655.8 MB
- Files
- 182
- Favorites
- 9
- Views in the past week
- 26
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $32.99 on
Keywords
FPS Dockyard Environment - Mobile Game Optimized
Fps Dockyard environment is a perfect solution for developers that are looking for optimization and quality for their FPS/RPG/TPS games.
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Price history
Last 6 months
USDAsset preview
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FPS Dockyard Environment - Mobile Game Optimized screenshot 1
About this asset
Introduction:
This package includes detailed and rugged industrial buildings along with docks and some other additional props. All buildings have interior and light sources to make your FPS/RPG/TPS game more entertaining and increase the overall user engagement. Everything is artistically made by keeping in mind the latest industry standards and requirements. This asset is compatible with mobile devices saving you the hassle of working on any additional optimization regarding performance.
The Package Includes:
- Buildings With Specially Crafted Interiors
- Different Types of Containers
- Crates And Boxes
- Barrier And Cones
- Ladders
- Barrels
- Graffiti Decals
- Wood Pallets
Note:
All the textures are custom created. The package contains only those textures which Grey Box have permission to use. The Ai wasn't used for texture generation process.
From the publisher's Asset Store listing.
Technical details
This Package has:
- 37 Fbx Files
- Overall, less than 150k tri-count
- 19 Materials
- 16 Textures 4k & 2k (PSDs & JPGs)
- 24 Prefabs
- 42 Lightmaps (This amount can be reduced by adjusting the lighting settings)
- UV Mapping (Overlapped and non-Overlapped)
Note:
This package can easily be integrated with HDRP and URP, you’ll just have to convert the materials to respective render pipeline when u switch to it.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.42f1 | Compatible | Compatible | Compatible |
This package can easily be integrated with HDRP and URP, you’ll simply have to convert the materials to respective render pipeline when you switch to it.
As listed on the Asset Store.