2D Enemy AI Movement System View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.19 or later
Package size
188 KB
Files
48
Favorites
21
Views in the past week
13

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2D Enemy AI Movement System

by AndreyPopU (opens in new tab)

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Experience seamless 2D Enemy AI with advanced player tracking and obstacle avoidance. Utilizing DOT Product-based movement, it offers smooth AI movement. Easy to integrate in any project!

Price $15.00

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Price history

Last 6 months

USD
Price history for 2D Enemy AI Movement System, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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2D Enemy AI Movement System screenshot 1

2D Enemy AI Movement System screenshot 1

About this asset

Elevate your 2D game with this Enemy AI Movement System, designed to deliver seamless and intelligent enemy behavior. This system excels in advanced player tracking, allowing enemies to efficiently follow the player while navigating around obstacles with great precision.

Note: This AI Movement System works best for navigating and avoiding individual obstacles. It isn't intended for mazes or confined rooms. The AI is good with close range navigation.

At the core of this system is a movement algorithm based on the DOT Product between the enemy and target, ensuring accurate and responsive directionality. Whether your enemy is pursuing the player or adjusting its path to avoid obstacles, the AI reacts smoothly and intelligently to the environment.

To ensure a polished gameplay experience, this system includes built-in smoothing features that eliminate jitter, providing fluid and natural movement at all times. Your enemies will move with the kind of precision and realism that keeps players engaged.

Integration is straightforward and hassle-free, making it easy to incorporate into any project, regardless of its complexity. Whether you're building a simple 2D platformer or a more intricate game, this system is designed to fit seamlessly into your workflow.

Enhance your game with a reliable and easy-to-use AI movement system that guarantees smooth and dynamic enemy interactions!

From the publisher's Asset Store listing.

Technical details

- The system is designed for seamless player tracking and obstacle avoidance

- Movement is based on the DOT Product between Enemy and Target

- The system features built-in smoothing to eliminate jitter and provide fluid motion

- Easy to integrate and use

- Documentation included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.27f1 Compatible Compatible Compatible
2021.3.19f1 Compatible Compatible Compatible

As listed on the Asset Store.