Save Scene Position View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.22 or later
Package size
25 KB
Files
2
Favorites
5
Views in the past week
6

Price tracking

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$7.50 on

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Save Scene Position

by 34IB Studio (opens in new tab)

1 rating, too few to average

Save Scene Location is a Unity Editor tool that allows you to save and quickly navigate to specific camera positions within your scene, enhancing your workflow efficiency.

Price $15.00

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Price history

Last 6 months

USD
Price history for Save Scene Position, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Save Scene Position screenshot 1

Save Scene Position screenshot 1

About this asset

Save Scene Location is a powerful tool designed for Unity developers to streamline their scene navigation. With this tool, you can save the current camera position and rotation with a custom name and easily return to any saved location with a single click. This feature is particularly useful for complex scenes, enabling you to quickly jump to important areas during development.

Key Features:

  • Save current camera position and rotation with a custom name.
  • Quickly navigate to any saved location.
  • Clear saved locations individually.
  • User-friendly interface with an intuitive design.
  • Save and load locations automatically when the Editor window is opened or closed.

Discord

From the publisher's Asset Store listing.

Technical details

  • Editor Integration: The tool integrates seamlessly into the Unity Editor, accessible via the "34IBStudio/Save Scene Position" menu.
  • Location Management: Utilizes a dictionary to store multiple locations, each with a unique name.
  • Persistent Storage: Saves location data using Unity's EditorPrefs for persistent storage across sessions.
  • User Interface: Customizable GUI with scrollable lists for easy access to saved locations.

Usage Instructions:

  1. Open the tool from the Unity Editor menu: 34IBStudio > Save Scene Position.
  2. Enter a name for the current camera position in the "Location Name" field.
  3. Click "Save Current Position" to store the position and rotation.
  4. Use the "Go" button next to each saved location to instantly move the camera to that position.
  5. Use the "Clear" button to remove a saved location.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.22f1 Compatible Compatible Compatible

As listed on the Asset Store.