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Package details
- Latest version
- 2.0.6p1
- Last updated
- First released
- Unity version
- 2019.2.0 or later
- Package size
- 177.7 MB
- Files
- 567
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $20.00 on
Keywords
TileWorldCreator
- Deprecated
Price $40.00
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Price history
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TileWorldCreator screenshot 1
About this asset
⭐NEW VERSION 3 NOW AVAILABLE⭐
Please note: This version will be soon deprecated!
Website | Demo | Trailer
Create stunning islands or dungeons for your game or quickly build a level for your prototype.
TileWorldCreator is very easy to use and can generate your maps randomly in editor or at runtime.
Paint or modify your maps in the unity scene editor or use the runtime editor to paint maps at runtime.
Scatter objects onto your world automatically with the TileWorldObjectScatterer, great for trees, stones, decals...
Features:
- 4 different map algorithms
- Runtime Editor
- 5 high quality tile presets included
- Layers + mask layers
- 10 demoscenes included.
- Editor / runtime random map generation.
- Paint maps directly in the scene.
- Runtime generation works on iOS and Android.
- Merge maps for drawcall optimization and occlusion culling.
- Automatic object scatterer.
Please backup your project before upgrading!
Website | Demo | Trailer
Please note: This version will be soon deprecated!
Website | Demo | Trailer
Create stunning islands or dungeons for your game or quickly build a level for your prototype.
TileWorldCreator is very easy to use and can generate your maps randomly in editor or at runtime.
Paint or modify your maps in the unity scene editor or use the runtime editor to paint maps at runtime.
Scatter objects onto your world automatically with the TileWorldObjectScatterer, great for trees, stones, decals...
Features:
- 4 different map algorithms
- Runtime Editor
- 5 high quality tile presets included
- Layers + mask layers
- 10 demoscenes included.
- Editor / runtime random map generation.
- Paint maps directly in the scene.
- Runtime generation works on iOS and Android.
- Merge maps for drawcall optimization and occlusion culling.
- Automatic object scatterer.
Please backup your project before upgrading!
Website | Demo | Trailer
From the publisher's Asset Store listing.