Procedural Pipe Network Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.0.4 or later
Package size
428.0 MB
Files
74
Favorites
9
Views in the past week
13

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Procedural Pipe Network Generator

by game-ready-egg (opens in new tab)

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The easy way to generate industrial pipe networks automatically, beautifully and quickly!

Price $7.99

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Last 6 months

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Price history for Procedural Pipe Network Generator, 6 months Current $7.99; lowest $7.99; highest $7.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Procedural Pipe Network Generator screenshot 1

Procedural Pipe Network Generator screenshot 1

About this asset

This is a simple Unity script which procedurally generates a network of pipe-like pieces to quickly fill any rectangular space you provide.

It can be used to create beautiful, eye-catching environment features such as:

  • A wall crowded with pipes on the side of a Cyberpunk building
  • A sci-fi panel inside a factory
  • Industrial-style ceilings with exposed pipes beneath
  • A maze-like air vent system
  • ...whatever else you can think of!

Video tutorial available here.

No coding is necessary.

This asset comes with 8 metal pipe pieces for you to get started (as well as all floors and walls depicted in the images).

It is easy for you to add your own custom pipe assets.

You will be able to control the network's generation in the following ways:

  • Set the length + height of the rectangle in which it will spawn
  • Set the size of each "square" (i.e. the size of the custom pipe asset you provide)
  • Whether or not you want gaps in the pipe network

The 3D assets are only compatible with HDRP, but the script can be used with any rendering pipeline.

(THE PIPE MESHES AND TEXTURES ARE NOT MINE, BUT CAN BE FOUND FOR FREE HERE: https://polyhaven.com/a/modular_industrial_pipes_01)

- However, I have scaled these meshes to work with this generator (as well as further optimised them to be more low-poly). So if you choose to get the models from this link, they will not work with my script here.

From the publisher's Asset Store listing.

Technical details

Procedural Pipe Network Generator Script

  • No coding necessary
  • You will only have to use 1 script file ("ProceduralPipeNetwork.cs"), which is a Unity component with customisable fields
  • All data contained in only 2 script files
  • Clear instructions included ("Instructions.rtf")
  • Makes it easy to use your own custom pipe assets by simply requiring the path to your new folder
  • Made to not lag too much or take up too much memory while generating (it can generate a grid of 100x100 quickly, or even more (up to a reasonable limit) if you're willing to wait)
  • The script itself is compatible with all rendering pipelines (only the 3D assets provided are not)

3D Metal Pipe Assets

  • HDRP support
  • UV-unwrapped, with materials assigned
  • Prefabs, Meshes, Materials and Textures are organised well into folders and named clearly
  • Low Poly
    • MetalPipe_Cross: 848 tris
    • MetalPipe_End: 512 tris
    • MetalPipe_Ground: 2,442 tris
    • MetalPipe_L: 512 tris
    • MetalPipe_Long: 384 tris
    • MetalPipe_Straight: 426 tris
    • MetalPipe_T: 700 tris
    • MetalPipe_U: 560 tris
  • PBR 4K textures (Albedo, Normal, Metalness, Roughness, Mask)

3D Wall and Floor Assets

  • HDRP support
  • UV-unwrapped, with materials assigned
  • Prefabs, Meshes, Materials and Textures are organised well into folders and named clearly
  • Low Poly
    • Each wall and floor piece is 50 tris or less
  • PBR 4K textures (Albedo, Normal, Metalness, Roughness, Ambient Occlusion, Mask)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.4f1 Not listed Not listed Compatible

As listed on the Asset Store.