crossSection 6 View on Asset Store (opens in new tab)

Package details

Latest version
6.5.5
Last updated
First released
Unity version
6000.0.1 or later
Package size
203.6 MB
Files
435
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crossSection 6

by virtualPlayground (opens in new tab)

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This is a collection of cross-section shaders, tools, prefabs and example scenes. A big number of demo scenes covers the most of possible user cases.

Discount -11% Previous price $36.00 Price $32.00

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Price history

Last 6 months

USD
Price history for crossSection 6, 6 months Current $32.00; lowest $32.00; highest $36.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 6.5.1 released 8 May 2026 v6.5.1 Version 6.5.2 released 9 May 2026 Version 6.5.3 released 17 May 2026 Version 6.5.4 released 15 Jun 2026 v6.5.4 Version 6.5.5 released 22 Jun 2026

Asset preview

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crossSection 6 screenshot 1

crossSection 6 screenshot 1

About this asset

The crossSection asset can be useful for technical demos, presentations and games.

The cross-section can work on 3d models consisting of closed meshes, including these generated in common cad programs.

The asset contains:

- cross-section shaders to put on the object to cut

- cross-section cap shaders to put on the clipping surface to cover the cuts on the object.

- tools, scripts and prefabs to manipulate with clipping surfaces using GUI or using dragging on physical objects 

- Quick 4-step setup and template scene for single plane section

- Quick 4-step setup and template scene for single plane capped section

- Ready for VR / AR, (tested on OculusQuest)

- Support for post processing effects, including Post-Processing Stack v2

- Selective outline post processing effect

- Support for Standard (Built in), URP and HDRP render pipelines

- Support for both new and old Unity Input Systems

- Installation wizard

You can find more details on the online wiki page with instructions and documentation.

Note:

The assets specific for scriptable render pipelines are located inside separate unitypackages.

You can see it in action in the demos:

- WebGL demo with 16 demo scenes

- WebGL URP demo with 19 demo scenes. (The first six of them included in the main package and others in the optional package).

- WebGL examples with 2 example scenes

- WebGL URP examples with 2 example scenes

- .apk demo (builtin) download for Android with 16 demo scenes

- .apk demo (URP) download for Android with 11 demo scenes

- Standalone Windows HDRP demo with 6 demo scenes

The demo scenes are included into the package.

Note:

The latest asset version was uploaded and the demo scenes were built from Unity 6000.0.1f1 . The advertised features relate to the latest version and might not be present in the earlier versions. Please check the documentation changelog.

You can also find some info on the forum thread.

From the publisher's Asset Store listing.

Technical details

The crossSection tool can section with planes and primitives like boxes, cylinders, ellipsoids, prisms, tetras, cones and cuboids.

The meshes inside sectioned objects should be closed.

The meshes can intersect as it happens in models drawn in common cad programs, however the best performance can be achieved on non intersecting meshes.

The section surfaces as well as whole sectioned objects can also be selectively outlined.

Since the newest update, the CrossSection asset can also be used to unhide points of interest, which could for the game players or anything are placed inside the geometry like mazes, engines or buildings. The demo scene for it is contained inside the URP package available from external download. The unhide points feature is very easy to setup and highly customizable.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.1f1 Compatible Compatible Compatible

The asset works for all 6000.0.x Unity versions up to 6000.5.

As listed on the Asset Store.