TrueAtmos: Atmospheric Scattering solution for Unity 3D View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.22 or later
Package size
3.0 MB
Files
22
Favorites
4
Views in the past week
6

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TrueAtmos: Atmospheric Scattering solution for Unity 3D

by Scorch Creative: A Moonlight Gameworks Studio (opens in new tab)

1 rating, too few to average

Give life to your skies with TrueAtmos.

Price $15.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for TrueAtmos: Atmospheric Scattering solution for Unity 3D, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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TrueAtmos: Atmospheric Scattering solution for Unity 3D screenshot 1

TrueAtmos: Atmospheric Scattering solution for Unity 3D screenshot 1

About this asset

TrueAtmos is a high-quality volumetric atmosphere system that provides an amazing visual improvement to your scenes, it could be useful to improve big maps or open world environments.

Features precomputed physically based atmospheric scattering. It can render skybox, atmospheric fog, light shafts and global reflection probe. It allow to also control directional and ambient light color/intensity.

All parts can be turned on and off at any time.

Our asset allow developers modify its parameters easily.

Features

  • Rendering Mode
  • Volumetrics Sample Count
  • Density
  • Scattering
  • Very simple sample scenes, all the potential of the assets will stand out more in your scenes.
  • Documentation included.
  • And more...

From the publisher's Asset Store listing.

Technical details

  • Easy to implement and use.
  • It does not interfere with Unity's internal settings, so you will not have operating problems.
  • Anyone can modify its parameters thanks to its simple and intuitive settings.
  • Only render in Game Mode.
  • Works only with deferred rendering path.
  • Works with DirectX 11 and above.
  • Tested on Windows but it should work on other platforms as well.
  • We recommend first reviewing the assets documentation and adding them directly to your scenes.
  • We recommend including shaders in the "Always Include" list in Unity settings to avoid any inconvenience.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.22f1 Compatible Not listed Not listed

As listed on the Asset Store.