ASGS Interactable Desk Chair View on Asset Store (opens in new tab)

Package details

Latest version
1.0.0
Last updated
First released
Unity version
2022.3.20 or later
Package size
18.8 MB
Files
41
Favorites
2
Views in the past week
6

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ASGS Interactable Desk Chair

by A Square Games and Simulation, LLC (opens in new tab)

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This Desk Chair is set up to be fully interactable. Wheels and their pivots are posable, and the chair can swivel. Additionally included is a non-interactable prop version. Game ready, LODs included.

Price $7.50

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Price history

Last 6 months

USD
Price history for ASGS Interactable Desk Chair, 6 months Current $7.50; lowest $7.50; highest $7.50 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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ASGS Interactable Desk Chair screenshot 1

ASGS Interactable Desk Chair screenshot 1

About this asset

Interested in this asset? You might be interested in the Bundle it's a part of: https://u3d.as/3aSD

Like our products? Check out our studio: https://asquaregamesandsimulation.com/

CONTAINS THE FOLLOWING ASSETS

  • Desk Chair
  • Textures
  • LODs

-Brown and Black color variant textures included

-The Desk Chair has 3 versions, a rigged variant that has been skinned with joints applied for corresponding movemnent, a parented/rigid animation variant where the moving parts are set as parented meshes with local pivots at their movement points, and a prop variant where the chair has been pre-posed and ready to drop into a scene.

-3 custom collision meshes have been provided for the interactive version of the mesh to provide simple yet fairly accurate collision for the interactive version, and a collision mesh specifically for the static version. Box Colliders have been set up for the wheels in the interactable prefab.

-URP and HDRP test scenes have been set up for each, renders were collected in the provided HDRP scene aside from the cover image and the LOD render shot.

-Materials have been set up for URP Lit in both Metallic Smooth and Specular Smooth workflows, HDRP Materials has been setup for the HDRP standard/Mask Map workflow

-Prefabs have been created for all assets, with materials in both color variants for both URP and HDRP

-Additional textures have been included whether used in the project or not including ORM, Normal for Direct X platforms, etc. So that the asset can be used for basically any workflow.

-All provided textures are 2K, with color and normal maps being set to use high quality compression. Adjust as needed for your project.

-Gray background render images captured in Marmoset

-Tan background render images captured in the provided HDRP Unity Scene

From the publisher's Asset Store listing.

Technical details

Number of textures: 14 (5 used)

Texture dimensions: 2048

Polygon count of Max LODs: Desk Chair - 3976 tri's

Minimum polygon count LODs: Desk Chair - 899 tri's

Number of meshes/prefabs - Meshes - 3, Collision Meshes - 3, Prefabs - HDRP: 6, URP: 6

Rigging: Yes

UV mapping: Yes

LOD information : 3 LOD levels (0-2)

Types of materials and texture maps - PBR/ORM, Specular, Specular Smooth, Metallic Smooth

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.20f1 Compatible Compatible Compatible Compatible

Textures are included for additional pipelines, but prefabs are only ready to use for URP and HDRP. If using a different pipeline, simply use the existing prefabs as a base and apply a material with corresponding textures supported by your project.

As listed on the Asset Store.