View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.20 or later
- Package size
- 427.9 MB
- Files
- 123
- Favorites
- 2
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $7.99 on
Keywords
Military Cases Lite
- Hidden sale
- Price drop
6 rigged and animated military cases with 4096 textures and customizable materials. They will fit any realistic military game and they have a good fit with other environmental assets
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 5
Military Cases Lite screenshot 1
About this asset
This pack can be upgraded to the Military Cases and Lootboxes pack with a 50% discount!
https://assetstore.unity.com/packages/slug/279119
Valuable things included:
- 6 Unique cases
- Each case have a customizable material with easy tweaking system that allows you to change their appearance
- Everything is rigged and animated, so you can easily create additional animations if needed
- Good fit with other environmental assets from the store
- Shaders are built-in/URP/HDRP ready
- Our support at [email protected] if needed :)
The environment used in the screenshots and videos is not included
From the publisher's Asset Store listing.
Technical details
Number of textures: 46
Texture dimensions: 1024-4096
Minimum polygon count: 3904
Maximum polygon count: 21776
Number of meshes/prefabs: 6
Rigging: Yes
Animation count: 12
Animation type: Open and Close
UV mapping: Yes, non-overlapping
Types of materials and texture maps: PBR with R channel for AO, G channel for Roughness and B channel for Metallic, Normal maps included where applicable
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2022.3.20f1 | Compatible | Compatible | Compatible | Compatible |
Shader Graph package from Unity registry is needed for this asset to work in Built-in RP. You can find it in Window->Package Manager->UnityRegistry-> type Shader in search
Normal maps are DirectX, so they are green channel flipped in settings
PBR textures contains Roughness in Green, Metallness in Blue and AO in Red channels, "one minus" node used for Roughness to Smoothness conversion
As listed on the Asset Store.