Scene Profiler View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.2.0 or later
Package size
362 KB
Files
28
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Scene Profiler

by Secret Stronghold (opens in new tab)

5.0 / 5 · 5 ratings

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The Scene Profiler Tool optimizes Unity scenes by profiling physics, audio, particles, lights, materials, meshes, and textures, identifying performance bottlenecks to enhance efficiency.

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Price history

Last 6 months

USD
Price history for Scene Profiler, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Scene Profiler screenshot 1

Scene Profiler screenshot 1

About this asset

The Scene Profiler Tool is a versatile and customizable utility designed to optimize Unity scenes. It provides detailed profiling of physics, audio clips, particle systems, lights, materials, meshes, and textures. By identifying and addressing performance bottlenecks, this tool ensures efficient and smooth gameplay. Ideal for any genre, from indie games to large-scale productions, the Scene Profiler Tool helps developers enhance project performance and quality. Customize profiling options to suit specific needs and genres, making it an essential asset for all Unity projects.

Dependencies:
To fully utilize the Scene Profiler Tool, the Unity UI/TextMeshPro package is required. Please ensure that this package is added to your project to enable all features of the Scene Profiler Tool.

From the publisher's Asset Store listing.

Technical details

Features

  • Physics Profiler: Collects and displays data related to physics objects, optimizing physical simulations.
  • Audio Clips Profiler: Analyzes and profiles audio clips, providing detailed information on properties and usage.
  • Particle Systems Profiler: Gathers data on particle systems, offering insights into their performance and impact.
  • Lights Profiler: Collects and presents data on all light sources, optimizing lighting for improved performance.
  • Materials Profiler: Profiles materials, displaying detailed information on properties and usage.
  • Meshes Profiler: Collects data on meshes, offering insights into mesh properties and performance impact.
  • Textures Profiler: Analyzes textures, providing detailed information on properties and usage.
  • Warnings Data Collector: Collects and displays warnings related to various aspects of the scene.
  • Missing Assets Profiler: Identifies and reports missing assets, ensuring all necessary assets are present and referenced.
  • Expensive Objects Profiler: Profiles objects in the scene that are deemed "expensive" due to their scale, hierarchy depth, or component count. It helps in identifying objects that may be causing performance bottlenecks due to their complexity.

Supported OS

  • Windows
  • macOS
  • Linux

Link to documentation

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.2.0f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.