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Package details
- Latest version
- 1.3
- Last updated
- First released
- Unity version
- 4.5.0 or later
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- 2.3 MB
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- 91
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Procedural Hexagon Grid Framework
Price $25.00
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About this asset
This package can be used as a base for RTS, City-building, 4X, Roguelike and Grand Strategy type game or just a procedural level generator for any imaginable type of strategy or action game.
Everything is created procedurally with LibNoise's different noise algorithms, no pre-made models used at all. Almost everything is customizable with custom editor inspectors. Includes example unit which uses A*-pathfinding to move on the grid, mini-map and plenty of other features.
For more information, please download the readme file: PHGF - ReadMe.pdf
Please watch these videos of the end results from the Youtube:
Showcase video
Slideshow video
Support Forum: Link to support forum
API documentation: Link to API docs
Coded in C# and includes full source code.
Everything is created procedurally with LibNoise's different noise algorithms, no pre-made models used at all. Almost everything is customizable with custom editor inspectors. Includes example unit which uses A*-pathfinding to move on the grid, mini-map and plenty of other features.
For more information, please download the readme file: PHGF - ReadMe.pdf
Please watch these videos of the end results from the Youtube:
Showcase video
Slideshow video
Support Forum: Link to support forum
API documentation: Link to API docs
Coded in C# and includes full source code.
From the publisher's Asset Store listing.