VR Gesture Detection View on Asset Store (opens in new tab)

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Latest version
1.0
Last updated
First released
Unity version
2022.3.8 or later
Package size
53.1 MB
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VR Gesture Detection

by InventaPlay Studio (opens in new tab)

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VR Gesture Detection System for Unity | Real-Time Gesture Recognition for VR/AR Apps. VR Gesture Detection is a package that provides real-time gesture recognition for virtual and augmented reality.

Price $65.00

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Price history for VR Gesture Detection, 6 months Current $65.00; lowest $65.00; highest $65.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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VR Gesture Detection screenshot 1

VR Gesture Detection screenshot 1

About this asset

VR Gesture Detection

VR Gesture Detection is a cutting-edge Unity asset that delivers high-performance gesture recognition for virtual reality applications. Now fully compatible with Unity 6 using Sentis inference engine, this system provides seamless integration with OpenXR, Meta's OVR, and other VR frameworks.

Key Features

  • Unity 6 Ready: Upgraded to use Unity Sentis for neural network inference
  • Cross-Platform VR Support: Works with OpenXR, Meta Quest, SteamVR, and more
  • 90+ Pre-trained Gestures: Extensive library of common VR movements
  • Event-Driven Architecture: Easy integration with existing Unity projects
  • High-Performance: GPU-accelerated processing optimized for VR environments
  • Comprehensive Documentation: Detailed guides for setup and implementation

Gesture Library

Our extensive gesture library includes, but is not limited to:

  • Combat moves: uppercuts, punches, dodges
  • Sports actions: bowling, frisbee throws, paddling
  • Hand signals: claps, waves, timeouts
  • Body movements: running, swimming, ducking

Use Cases

  • Sports Simulation: Implement realistic paddleboarding, fishing, bowling, and more
  • Combat Games: Create gesture-based weapon spawning, aiming, and fighting mechanics
  • Character Control: Natural locomotion through swimming, running, and other movements
  • Training Applications: Develop interactive learning environments with precise gesture recognition
  • Creative Tools: Enable intuitive controls for VR art and design apps

Why Choose VR Gesture Detection?

  1. Cutting-Edge Technology: Uses the latest Unity Sentis neural network framework
  2. Cross-Platform: Compatible with all major VR platforms and frameworks
  3. Precision & Speed: High accuracy detection with minimal latency
  4. Easy Integration: Simple setup process with clear documentation
  5. Example-Rich: Multiple demo scenes showcasing various implementations
  6. Customizable: Adapt the system to your specific project needs
  7. Ongoing Support: Regular updates and responsive assistance

Sample Implementations Included

  • FightingTest: Combat mechanics with gesture-spawned weapons
  • Fishing: Realistic fishing simulation with casting gestures
  • PaddleBoard: Natural paddleboarding locomotion
  • SimpleTest: Basic gesture detection testing
  • SpawnItems: Object creation with throwing gestures
  • CharacterControl: Avatar animation with gestures

Complete Gesture List

Basic Poses

  • idle
  • idle movement
  • hold arms out
  • hold arms up
  • hold arms forward palms up
  • hold arms forward palms down

Hand Movements

  • upper cut right hand
  • upper cut left hand
  • pull down right hand
  • pull down left hand
  • right hand circle
  • left hand circle
  • right hand throw overhand
  • left hand throw overhand
  • super punch right
  • super punch left
  • waving right hand
  • waving left hand
  • look palm right
  • look palm left
  • facepalm right hand
  • facepalm left hand

Arm Movements

  • cross arms
  • uncross arms
  • extended arm circles
  • rowing

Two-Handed Gestures

  • push two hands
  • upper cut two hands
  • clap
  • applause
  • pull down two hands
  • timeout two hands
  • arms pound center
  • yin yang
  • jazz hands
  • orb hands rotate
  • windmill arms
  • jump rope circles
  • hand circles down
  • right side two hand scoop
  • left side two hand scoop
  • reverse yin yang
  • two hand throw overhand
  • two hands push upward
  • two hands push downward
  • hands open skyward
  • hands open groundward
  • hands open right side
  • hands open left side
  • hands draw heart
  • hands draw triangle
  • hands draw square
  • clap above head
  • clap below waist
  • clap behind back
  • clap right side
  • clap left side
  • spiral hands upward
  • spiral hands downward

Sport-Specific Motions

  • paddleboard stroke right
  • paddleboard stroke left
  • paddleboard reverse stroke right
  • paddleboard reverse stroke left
  • draw bow right
  • draw bow left
  • reeling in right hand
  • reeling in left hand
  • throw fishing line right
  • throw fishing line left
  • fishing line precast right
  • fishing line precast left
  • bowling right
  • bowling left
  • bowling two hands
  • frisbee throw right
  • frisbee throw left
  • frisbee throw two hands
  • running
  • breast stroke
  • underwater swim
  • lasso right
  • lasso left

Directional Swipes

  • right hand swipe across
  • left hand swipe across
  • right hand swipe up
  • right hand swipe down
  • right hand swipe L
  • right hand swipe R
  • left hand swipe up
  • left hand swipe down
  • left hand swipe L
  • left hand swipe R
  • right hand waving face
  • left hand waving face

Head Movements

  • yes nod
  • no head shake

Tool-Based Gestures

  • shovel dig right
  • shovel dig left
  • shovel throw right
  • shovel throw left
  • hammering right hand
  • hammering left hand

Miscellaneous Gestures

  • dodge left
  • dodge right
  • duck

With more gestures being added regularly!

System Requirements

  • Unity 2020.3 or later (Unity 6.x recommended)
  • Unity Sentis package
  • Compatible VR headset (Meta Quest, Valve Index, HTC Vive, etc.)

Transform your VR applications with VR Gesture Detection - where every movement matters!

From the publisher's Asset Store listing.

Technical details

Technical Specifications

  • Utilizes Unity Sentis for efficient ML model execution (Unity 6 compatible)
  • Lightweight and optimized for VR/AR performance
  • Compatible with major VR/AR platforms
  • Regular updates with new gestures and optimizations
  • Real-time gesture detection using machine learning models
  • Seamless integration with Unity's XR framework
  • Seamless integration with Meta's OVR framework
  • Seamless integration with VRIF
  • Detailed documentation for easy setup and usage
  • Example scenes demonstrating core functionality
  • Supports head and hand tracking
  • Converts gestures into encoded images for detection
  • Easy configuration through Unity Inspector
  • Works great in Mixed Reality
  • GPU-accelerated inference for optimal VR performance

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.0.28f1 Compatible Compatible Compatible Compatible
2022.3.8f1 Compatible Compatible Compatible Compatible

Ensure these are installed and up to date:

Unity Sentis (Updated from Barracuda): For running the machine learning models used in gesture detection.

OpenXR: For accessing VR headset and controller input data, ensuring compatibility with a wide range of VR devices.

As listed on the Asset Store.