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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2021.3.16 or later
- Package size
- 767 KB
- Files
- 25
- Favorites
- 5
- Views in the past week
- 8
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $5.00 on
Keywords
Multires Screenshotter
- Price drop
MultiRes Screenshotter lets you take screenshots at multiple screen sizes simultaneously in Unity Editor. Fast and easy solution for developers.
Lowest recorded price
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Price history
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Multires Screenshotter screenshot 1
About this asset
MultiRes Screenshotter is a versatile tool for Unity Editor that allows developers to capture screenshots at multiple screen sizes simultaneously. The content is highly customizable, with predefined sizes for App Store and options to add custom screen dimensions. This tool is suitable for a wide range of genres, especially useful for game developers and UI designers who need consistent and high-quality screenshots across various devices.
Make the best marketing and store screenshots in one click!
Easily export screenshots for All Stores in one click (Amazon, Google Play, App Store, Windows Store, etc.)
From the publisher's Asset Store listing.
Technical details
- Multiple Screen Sizes: Take screenshots at various screen sizes simultaneously.
- Customizable Dimensions: Add or remove custom screen sizes to suit your needs.
- Predefined Sizes for App Store: Includes predefined screen sizes for iPhone.
- UI Components Included: Option to include UI components in the screenshots.
- Easy Setup: Simple installation and setup process within Unity Editor.
- Shortcut Key Configuration: Assign a specific key for taking screenshots.
- Organized Saving: Save screenshots in a designated folder with customizable paths.
- Support and Documentation: Access to detailed user guide and customer support.
- Make the best marketing and store screenshots in one click!
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.16f1 | Compatible | Compatible | Not listed |
This asset currently supports both the Universal Render Pipeline (URP) and the Built-in Render Pipeline (Standard Render Pipeline). It provides full compatibility for both URP and Standard Render Pipeline users.
As listed on the Asset Store.