Material Replacer View on Asset Store (opens in new tab)

Package details

Latest version
1.02
Last updated
First released
Unity version
2021.3.45 or later
Package size
143.1 MB
Files
63
Favorites
3
Views in the past week
5

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$4.99 on

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Material Replacer

by Sonny7 Creations (opens in new tab)

1 rating, too few to average

Effortlessly replace materials across all LODs and multiple objects in Unity with the "Material Replacer" tool.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for Material Replacer, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Material Replacer video 1

About this asset

“Material Replacer” is a Unity Editor extension designed to streamline the process of replacing materials in your scene. With this tool, you can select any number of objects and replace their materials all at once. The tool intelligently scans all children of the selected objects, ensuring that all similar materials, including those on inactive LODs, are replaced. This tool is perfect for developers who want to quickly and easily manage materials in complex scenes. It supports undo operations with Ctrl+Z and prefab revert functionality. The tool can be easily toggled on and off from the “Tools” menu, ensuring it doesn’t burden your editor when not in use. It supports both editor and play modes, providing flexibility in various development scenarios.

From the publisher's Asset Store listing.

Technical details

  • Comprehensive Material Replacement: Select any number of objects, and the tool will scan and replace materials for the selected objects and their children, ensuring all LODs are updated.
  • Efficient Workflow: Replace materials by dragging and dropping new materials onto selected objects, with automatic updates across all similar materials in the selection.
  • Undo and Prefab Revert Support: Easily undo material changes with Ctrl+Z. For prefab changes, use the Prefab Revert button to restore original settings.
  • Editor and Play Mode Compatibility: Replace materials both in the Unity editor (including prefab editor mode) and during play mode without interrupting your workflow.
  • Memory Management: The tool maintains a record of unique materials for selected objects, allowing flexible and precise material changes.
  • User-Friendly Toggle: Enable or disable the tool via the "Tools" menu to optimize editor performance when the tool is not in use.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.45f2 Compatible Compatible Compatible

As listed on the Asset Store.