ComputeFFT View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.10 or later
Package size
162 KB
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ComputeFFT

by MatejLou (opens in new tab)

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Fast Fourier Transform library running on Unity's compute shaders.

Price $4.99

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Price history for ComputeFFT, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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ComputeFFT screenshot 1

ComputeFFT screenshot 1

About this asset

ComputeFFT is a simple Fast Fourier Transform (FFT) library designed to run on the GPU via Unity’s compute shaders. The library is intended to be a general-purpose utility for cases where fast computation of relatively large transforms is desired, and where offloading this work to the GPU is feasible for the given context.

From the publisher's Asset Store listing.

Technical details

Features

  • Forward and inverse transforms.
  • Optimised algorithms for transform sizes that can be factorised as the product of the following primes: 2, 3, 5, 7, 11, 13.
  • Support for all other sizes via the Bluestein FFT formulation, providing a fast O(NlogN) algorithm for any input length.
  • Ability to compute multidimensional FFTs (2D, 3D, and beyond).
  • Selection of different normalisation factors that can be applied to the FFT result.

This package also includes an example editor script and compute shader demonstrating basic use of ComputeFFT to obtain and display frequency data from an arbitrary input image.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.10f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.