Monitor Moire Effect Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.0 or later
Package size
10.8 MB
Files
36
Favorites
17
Views in the past week
11

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Monitor Moire Effect Shader

by Dev Dunk Studio (opens in new tab)

2 ratings, too few to average

We all know the effects you see when recording screens with a camera. There are waves and circles all over the place. Pixel Shift will recreate this in your project by simulating an actual screen.

Price $9.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Monitor Moire Effect Shader, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 3

Monitor Moire Effect Shader screenshot 1

Monitor Moire Effect Shader screenshot 1

About this asset

Pixel Shift simulates real pixels for your screens, enabling visuals like the Moire effect. This is done accurately, matching a real display's individual pixel layouts.

This increases the immersiveness of the experience, especially when simulating how a camera records a screen.

Pixel Shift can give you a scalable solution, whether you want to simulate an old plasma screen, modern AMOLED/OLED displays, old CRT TVs, or huge LED walls.

Features:

  • Flexible and scalable materials
  • Easy to use included materials
  • Support for grayscale and RGB pixel textures
  • 5 popular pixel layouts included
  • Usable with Render Textures
  • Fully customizable with Shader Graph
  • Supports all platforms (including AR/VR)
  • Optimized for mobile out-of-the-box

Support Discord | Documentation

From the publisher's Asset Store listing.

Technical details

base lit shader:

2 texture inputs: Pixel texture and main texture

1 keyword: static branching for emission

All parameters are exposed

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.0f1 Compatible Compatible Compatible

Supports all render pipelines with Shader Graph support. Use the Render Pipeline converter to convert the sample's materials.

Unity 2021LTS or newer recommended

As listed on the Asset Store.