Komainu Wooden Decoration for Shrine 8K View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.27 or later
Package size
856.3 MB
Files
21
Favorites
2
Views in the past week
6

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Komainu Wooden Decoration for Shrine 8K

by Gilded8 (opens in new tab)

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A-un wooden pair of komainu for for decorating a Japanese Shrine; Also known as Shishi lion or lion-dog guardian for a Shinto Shrine. Two komainu: with an open mouth and closed.

Price $94.99

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Price history

Last 6 months

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Price history for Komainu Wooden Decoration for Shrine 8K, 6 months Current $94.99; lowest $94.99; highest $94.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Komainu Wooden Decoration for Shrine 8K screenshot 1

Komainu Wooden Decoration for Shrine 8K screenshot 1

About this asset

A-un wooden pair of komainu for for decorating a Japanese Shrine; Also known as Shishi lion or lion-dog guardian for a Shinto Shrine. Two komainu: with an open mouth and closed. Dogs can be used together or separately.

Color rendering may vary depending on the render pipeline and lighting used. Please refer to the map with images indicating the Base Color mode. Rendered in Marmoset Toolbag 4.

Made with love

From the publisher's Asset Store listing.

Technical details

Polycount: around 82240 triangles per each model.

All assets have next 8K .png textures: AlbedoTransparency, MetallicSmoothness, Normal maps.

These materials can be easily compatible with URP and HDRP pipelines, for this you need to follow the path specified in the official documentation of the engine.

Features:

  • High quality game asset
  • 8K textures
  • Textures created by 3d and traditional artists
  • Every asset have a unique personal touch to the prop design
  • Carefully selected bright colors for the best composition.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.27f1 Compatible Compatible Compatible

These materials can be easily compatible with URP and HDRP pipelines, for this you need to follow the path specified in the official documentation of the engine.

As listed on the Asset Store.