The Ludos Game Engine is a production-ready, fully customizable Ludo & Parchis template that lets you launch a polished, monetizable board game title in minutes. From the moment you import, you have everything you need, plug and play ready.
- Classic & Strategic Modes Both modes are ready to play. Roll the dice with satisfying physics, navigate the board with real-time path previews, or let the AI take over for fast-paced sessions. Ludo & Parchis Gameplay (Classic & Strategic)
- Simply Customizable with pawn skins, dice skins, and board themes all changeable via the in-game Style screen.
- Player-Controlled Settings Customize audio volumes, toggle "Fast Start" (Force 5), switch camera angles, and enable/disable gameplay hints without touching any code.
- Track wins, losses, best times, and high scores keeping players engaged with clear performance feedback.
- Celebrate wins and handle losses in style. Post-game UI to be able to show coin rewards, time bonuses, and performance stats, plus options to add restart, view statistics, or return to menu.Victory & Defeat Screens.
- Built-in heuristic system that suggests the next best move e by prioritizing capturing opponents, forming barriers, and rushing to the goal. All weight values are accessible in SO.
- Fully integrated Unity IAP for handling consumables, non-consumables, and subscriptions, complete with receipt validation and restore functions out of the box.
- The AdsModule wraps Unity Ads and AdMob so you can display banners, interstitials, and rewarded ads through a single, simple API call.
- Everything is configured via a custom Configuration window. One-click Addressables tagging for Prefabs, Sounds, and Data folders. Step-by-step prompts ensure TextMeshPro Essentials and the Mobile Dependency Resolver are installed—no missing-asset errors.Codeless Setup
- Crisp SFX for shuffles, deals, and victories, plus immersive background music. All audio is managed through Addressables, and players can adjust or mute volumes in the Settings screen.Unique Audio & Sounds
- Screens and scenes are loaded and managed via Addressables, minimizing memory overhead and ensuring smooth performance.Addressables-Driven Optimization
🔗 Try the game HERE:
Android: Link here:
📦 Included Third-Party Packages
When you purchase the Solitaire Game Engine, you also receive every third-party package listed below—at no extra cost:
- Standalone Price: $17.99 Advanced IAP (In-App Purchase) Complete Unity IAP wrapper for consumables, non-consumables, and subscriptions (built-in receipt validation and “restore purchases” functionality)
- Standalone Price: $25.99 Optimized Mobile Ads Lightweight ad manager supporting Unity Ads & AdMob. One-line calls for banners, interstitials, and rewarded ads, with built-in consent form handling (GDPR/CCPA/ATT)
- Standalone Price: $15.00 Optimized Components – Observable ScriptableObject-based event system (abstract SenderBase/ReceiverBase) and observable data structures (collections, dictionaries, sets, etc.)
- Standalone Price: $15.00 Optimized Components – Scene Manager Async/await scene loading with progress bars, additive load/unload workflows, and a centralized SceneRegistry to avoid hard-coded names
- Standalone Price: $15.00 Optimized Components – Sound Manager Modular audio system featuring fade-in/fade-out, crossfade, ducking, and scriptable SoundType/MusicType definitions
- Standalone Price: $15.00 Optimized UI Components – Canvas Performance-tuned UI utilities for world-space and screen-space canvases, automatic batching/culling, and prebuilt HUD prefabs
- Standalone Price: $4.99 Optimized UI Components – Cursor Fully customizable cursor sprites and pointer effects, with Addressables integration and enum-based sprite IDs
- Standalone Price: $9.00 Optimized UI Components – Scroll View Infinite-scroll and wraparound content panels, drag-to-reorder lists, snapping, inertia tweaks, and virtualization for large dynamic lists
- Standalone Price: $16.90 Advanced InGame Debugger (“Advanced Logging”) Runtime debug console with on-screen logs, variable watchers, performance metrics, and custom debug commands
- Standalone Price: $15.00 Optimized UI Components – Sprites Automated atlas generation & packing, runtime sprite swapping (skins/color variants), and slicing/tinting/pivot utilities
💰 Total Standalone Value: $149.87
Your Savings: You get every tool above worth $149.87 if purchased separately at no extra charge when you import Ludos Game Engine.
🤝 On-Demand Requests & 24/7 Support
We welcome custom feature requests and provide around-the-clock support, so you’re never left waiting.
Stay tuned for exciting updates and new features in Ludos Game Engine, that brings unmatched customization and polished gameplay to your Unity projects.
📝 Licenses
This asset uses third-party packages such as Unity Ads SDK and Google AdMob SDK under their respective licenses; see the Third-Party Notices.txt file in the package for details or contact us for more info.
- https://docs.unity.com/ads/en-us/manual/License: Unity Ads SDK is subject to the terms outlined in the Operate Solutions Terms of Service. Please review these terms to ensure compliance.Unity Ads SDK License: Operate Solutions Terms of Service (All Rights Reserved) Copyright: © 2023 Unity Technologies Source:
- https://developers.google.com/admob/termsThe Google AdMob SDK is governed by its respective Terms of Service. Ensure adherence to these terms when integrating the SDK.Google AdMob SDK License: Google AdMob Terms of Service (All Rights Reserved) Copyright: © 2023 Google Inc. Source:
❤️ Reviews are very much appreciated; we love to hear what you think of the asset!