Dynamic 3D Text

Get Dynamic 3D Text by Strobotnik:


Create stunning 3D text from TrueType/OpenType fonts at runtime

Preview live in the Editor and save as prefabs

Support ligatures, multiple languages, and precise alignment

Customize depth, bevel, spacing, faces, and curve detail
Run anywhere – all Unity platforms, 2021.3 LTS+, no native code
Save memory by replacing static meshes and textures


Try the interactive demo on the Dynamic 3D Text website and get more details.


Why Developers Use Dynamic 3D Text:
• Localize games and apps instantly without re-baking meshes
• Build high-quality VR/AR menus that stay crisp at any distance
• Create dynamic UI, scoreboards, and in-world signs on the fly
• Reduce asset size for faster builds and smaller downloads

• Create special text effects with real depth when flat text isn’t enough


Also from Strobotnik:

Klattersynth TTS - Add weird text-to-speech voices to your projects

Internet Reachability Verifier - Detect when your app is online again

Pixel Perfect Dynamic Text - Render crisp 2D text when flat text is enough after all


Asset uses Earcut, UnityDebug, RTL Text Mesh Pro, Three, and Typography under MIT and ISC licenses, and includes demo fonts under OFL license; see Third-Party_Notices.txt file in package for details.


Strobotnik has over 10 year track record as a publisher in Unity Asset Store!