Dynamic 3D Text OFFICIAL SALE


Get Dynamic 3D Text by Strobotnik:


Create real, extruded 3D text directly from TTF/OTF font files at runtime

Preview live in the Editor and save as prefabs

Supports word wrapping, ligatures and precise alignment

Automates many language aspects, like right-to-left support and glyph shaping

Customize smoothness, depth, bevel, spacing, faces, and curve detail


Run anywhere – all Unity platforms, all Unity 6.x versions, 2023.x, 2022.3, no native code


Save memory by replacing static meshes and textures


Try the interactive demo on the Dynamic 3D Text website and get more details.

(Will be updated soon)


Why Developers Use Dynamic 3D Text:


• Localize games and apps instantly without baking textures or meshes.

• Build high-quality VR/AR menus that stay crisp at any distance.

• Create dynamic UI, scoreboards and signage in your game world on the fly.

• Reduce asset size for faster builds and smaller downloads.

• Create special text effects with real depth when flat text isn’t enough.


NOTE:

Version 1.0.0 is close to being finished. We are also planning a price increase for the 1.0.0 release, so right now is an excellent to purchase Dynamic 3D Text!


Also from Strobotnik:

Klattersynth TTS - Add weird text-to-speech voices to your projects

Internet Reachability Verifier - Detect when your app is online again

Pixel Perfect Dynamic Text - Render crisp 2D text when flat text is enough after all


Asset uses Earcut, UnityDebug, RTL Text Mesh Pro, Three, and Typography under MIT and ISC licenses, and includes demo fonts under OFL license; see Third-Party_Notices.txt file in package for details.


Strobotnik has over 10 year track record as a publisher in Unity Asset Store!