Spotted Eagle Ray – Procedural Swimming Animation View on Asset Store (opens in new tab)

Package details

Latest version
2.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
65.7 MB
Files
16
Favorites
4
Views in the past week
11

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Spotted Eagle Ray – Procedural Swimming Animation

by Mikhail Nesterov (opens in new tab)

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Advanced Spotted Eagle Ray with procedural spline movement, and a custom controller for realistic underwater AI or cinematic scenes.

Price $24.99

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Price history

Last 6 months

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Price history for Spotted Eagle Ray – Procedural Swimming Animation, 6 months Current $24.99; lowest $24.99; highest $24.99 in this period. $0 $12.5 $25 Jun Jul Aug Sep Oct Nov

Asset preview

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Spotted Eagle Ray – Procedural Swimming Animation screenshot 1

Spotted Eagle Ray – Procedural Swimming Animation screenshot 1

About this asset

Bring your underwater world to life with the Spotted Eagle Ray – Procedural Swimming Animation pack. This asset is no longer just a model; it is a complete movement system.

Using the latest Unity Splines, the ray moves naturally along any path, automatically banking into turns and leaning during climbs. The integrated Advanced Controller calculates water resistance, slowing the ray down as it climbs and accelerating it as it glides down, all while synchronizing the wing-flap speed in real-time.

Key Features:

  • Procedural Spline Following: Drag and drop onto any spline for instant, lifelike movement.
  • Physics-Driven Speed: Automatic inertia and slope influence for realistic "weight" in water.
  • Advanced Blend Tree: Smooth transitions between 5 directional swimming states.
  • Artist-Friendly Tools: Custom Inspector with tooltips allows you to tweak behavior without touching code.
  • Ready for High-End Projects: 4K PBR textures and optimized 4.9K tris mesh.

From the publisher's Asset Store listing.

Technical details

Version Compatibility: Unity 2022.3+ (Built-in, URP, HDRP).

Code: 1 Advanced C# Controller (Requires Unity Splines package).

Mesh: 1 Skeletal Mesh (Single-piece).

Polygon Count: 4,968 Tris.

Animations: 12 Legacy Clips + New 5-way Blend Tree setup.

Textures: 4 Main Maps (Albedo, Metallic/Smoothness, Normal, AO).

Resolution: 4096 x 4096.

Scale: Real-world scale (approx. 3 meters).

Mapping: Non-overlapping UVs.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f3 Not listed Compatible Not listed

As listed on the Asset Store.