True Rigidbody Player View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.29 or later
Package size
2.0 MB
Files
61
Favorites
13
Views in the past week
9

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True Rigidbody Player

by Joe Wood (opens in new tab)

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True Rigidbody Player is a physics based character controller system that essentially floats the rig above the ground.

Price $50.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for True Rigidbody Player, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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True Rigidbody Player video 1

About this asset

This package is extremely customisable, It is a starting point for any modern First person PC or VR game.

There is built out movement for both desktop and VR, Complete with MouseLook, HeadBobbing, smooth turning and snap turning.

Non clunky and smooth to use for any desktop or PC experience.

  • Fully Physics Enabled Character Controller
  • Smooth ground movement and in air controls
  • Seamless customization
  • Dynamic hover point allowing for complex geometry to be walked across
  • Custom Friction components allowing you to recreate any type of surface
  • Support for moving platforms and animations
  • Applies force back into the environment allowing for dynamic environments
  • Clean classes and commented code
  • Optimised
  • Fixed time step calculator to ensure the physics tick is running at the appropriate rate at all times
  • Smoothest VR Experience
  • Must have for VR
  • No hidden code
  • Full source access
  • Drop in solution
  • VR Support
  • Smooth Turn
  • Locomotion
  • Snap Turn
  • VR controllers tracked
  • Built in custom XR Rig

From the publisher's Asset Store listing.

Technical details

  • Fully Physics Enabled Character Controller
  • Smooth ground movement and in air controls
  • Seamless customization
  • Dynamic hover point allowing for complex geometry to be walked across
  • Custom Friction components allowing you to recreate any type of surface
  • Support for moving platforms and animations
  • Applies force back into the environment allowing for dynamic environments with ease
  • Clean classes and commented code
  • Optimised
  • Fixed time step calculator to ensure the physics tick is running at the appropriate rate at all times
  • Support for all render pipelines
  • OpenXR Support
  • Desktop And VR
  • Smooth Turning
  • Snap Turning
  • Head based locomtion
  • Physics in VR
  • Stairs solver
  • Uneven ground solver

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.29f1 Compatible Compatible Compatible

Demo Shader is compiled for URP / HDRP. Please use standard shaders on materials if looking at demo in SRP

As listed on the Asset Store.