Vertex Cloud Transparency Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2022.3.19 or later
Package size
83 KB
Files
6
Favorites
1
Views in the past week
7

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$4.99 on

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Vertex Cloud Transparency Shader

by This Reality (opens in new tab)

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With this shader you can make white vertex colors appear transparent while black ones display the texture. This can for example be used to create clouds that disappear wherever the player is moving.

Price $4.99

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Price history

Last 6 months

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Price history for Vertex Cloud Transparency Shader, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Vertex Cloud Transparency Shader screenshot 1

Vertex Cloud Transparency Shader screenshot 1

About this asset

Shader that creates a wave effect according to the mesh and makes all white vertices appear transparent while black ones keep the shader non-transparent. 

This shader includes also displacement and edge effect between transparent and opaque parts of material.

From the publisher's Asset Store listing.

Technical details

Shader legend:

OffsetSpeed - speed of noise effect on displacement

NoiseScale - scale of noise effect on displacement

DisplacementStrength - how much displacement is affected

VertexBlend - how harsh is the blend between opaque and transparent parts

CellDens - density of effect on edges

BlendSpeed - cell effect speed

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.19f1 Not listed Compatible Not listed

As listed on the Asset Store.