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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.3.19 or later
- Package size
- 83 KB
- Files
- 6
- Favorites
- 1
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Vertex Cloud Transparency Shader
With this shader you can make white vertex colors appear transparent while black ones display the texture. This can for example be used to create clouds that disappear wherever the player is moving.
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Vertex Cloud Transparency Shader screenshot 1
About this asset
Shader that creates a wave effect according to the mesh and makes all white vertices appear transparent while black ones keep the shader non-transparent.
This shader includes also displacement and edge effect between transparent and opaque parts of material.
From the publisher's Asset Store listing.
Technical details
Shader legend:
OffsetSpeed - speed of noise effect on displacement
NoiseScale - scale of noise effect on displacement
DisplacementStrength - how much displacement is affected
VertexBlend - how harsh is the blend between opaque and transparent parts
CellDens - density of effect on edges
BlendSpeed - cell effect speed
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.19f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.