Zombie Horde (STP) View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
6000.3.11 or later
Package size
8.6 MB
Files
59
Favorites
10
Views in the past week
29

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Zombie Horde (STP)

by LowFrame (opens in new tab)

2 ratings, too few to average

Add a complete single-player horde mode to Survival Template Pro, featuring optimized zombies, escalating rounds, points, wall weapons, grenades, hit reactions, and weapon penetration.

Price $25.00

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Price history

Last 6 months

USD
Price history for Zombie Horde (STP), 6 months Current $25.00; lowest $22.50; highest $25.00 in this period. $0 $12.5 $25 Aug Sep Oct Nov

Asset preview

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Zombie Horde (STP) screenshot 1

Zombie Horde (STP) screenshot 1

About this asset

Our Discord Community.

STP Zombies is a single-player horde mode framework built for Polymind Games FPS Core and Survival Template Pro.

It provides a complete wave-survival gameplay loop with escalating rounds, configurable zombie progression, weapon purchases, ammunition management, points, grenades, quick melee, and a dedicated HUD.

The lightweight zombie system is designed for crowd gameplay and includes distance-based updates, pooling, batched spawning, NavMesh crowd separation, shared audio pooling, bone-based hitboxes, headshots, animated hit reactions, ragdolls, and visual randomization.

Create standard zombies, introduce rare runners during early rounds, and gradually increase their frequency as the match progresses. Health, population, spawn pressure, movement, rewards, and combat behavior can all be configured from the Inspector.

Weapon integration includes configurable damage, impact force, projectile penetration, retained damage, recoverable arrows, wall purchases, ammunition refills, inventory support, and hotbar integration.

Main features:

  • Configurable round-based survival system
  • Lightweight pooled zombies for larger crowds
  • Distance-based AI and navigation updates
  • Standard and runner zombie progression
  • Bone-based hitboxes and headshot detection
  • Animated hit reactions and ragdoll deaths
  • Randomized clothing and animation variation
  • Configurable zombie voice and shared audio pooling
  • Points for hits, kills, headshots, melee, and explosives
  • Wall weapon purchases and ammunition refills
  • Firearm and projectile penetration
  • Bow ammunition and recoverable arrows
  • Quick melee and throwable grenades
  • Persistent ammunition, points, rounds, and grenade HUD
  • STP-only and optional HQ FPS demo scenes

STP Zombies is designed as an extension rather than a replacement for FPS Core or STP. The included base update UnityPackage applies only the FPS Core and STP changes required by the integration.

Start with the included demo, adjust the round and zombie settings, and build your own wave-survival experience.

From the publisher's Asset Store listing.

Technical details

Technical Details

  • Unity version: Unity 6, developed with 6000.3.11f1
  • Required assets: Survival Template Pro
  • Optional integration:HQ FPS weapons and demo content
  • Navigation: Unity NavMesh
  • Source code: 22 included runtime C# scripts
  • Demo scenes:Demo STP Only and Demo HQ Weapons
  • Included content:
  • Horde-ready player prefabs
  • Dedicated player UI prefab
  • Placeholder zombie prefab
  • Zombie animator and animations
  • Materials and demo lighting
  • Zombie, interaction, environment, and jumpscare audio
  • Product Guide and Quick Install PDFs
  • Configurable systems:Round population and health scaling
  • Spawn intervals and alive limits
  • Runner frequency progression
  • Zombie movement, attacks, reactions, and audio
  • Damage and weapon ballistics
  • Points and kill rewards
  • Wall weapon and refill prices
  • Starting ammunition and grenades
  • Installation requirement:Import STP Base Modified Files.unitypackage after installing FPS Core and STP

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.11f1 Compatible Compatible Compatible

As listed on the Asset Store.