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STP Zombies is a single-player horde mode framework built for Polymind Games FPS Core and Survival Template Pro.
It provides a complete wave-survival gameplay loop with escalating rounds, configurable zombie progression, weapon purchases, ammunition management, points, grenades, quick melee, and a dedicated HUD.
The lightweight zombie system is designed for crowd gameplay and includes distance-based updates, pooling, batched spawning, NavMesh crowd separation, shared audio pooling, bone-based hitboxes, headshots, animated hit reactions, ragdolls, and visual randomization.
Create standard zombies, introduce rare runners during early rounds, and gradually increase their frequency as the match progresses. Health, population, spawn pressure, movement, rewards, and combat behavior can all be configured from the Inspector.
Weapon integration includes configurable damage, impact force, projectile penetration, retained damage, recoverable arrows, wall purchases, ammunition refills, inventory support, and hotbar integration.
Main features:
STP Zombies is designed as an extension rather than a replacement for FPS Core or STP. The included base update UnityPackage applies only the FPS Core and STP changes required by the integration.
Start with the included demo, adjust the round and zombie settings, and build your own wave-survival experience.