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OccaSoftware presents: Deep Surfaces
Create stunning pseudo-volumetric materials like ice, crystals, and gems with our flexible Deep Surfaces Shader for Unity.
Key Features:
- Multi-Layered Rendering: Simulate complex, deep surfaces using parallax occlusion mapping
- Dynamic Glow Effects: Add depth-based emissive glows to enhance visual impact
- Customizable Properties: Fine-tune surface color, normals, and roughness for perfect materials
- Shader Graph Integration: Easily modify and extend shader capabilities
Perfect for:
✓ Fantasy environments
✓ Sci-fi interiors
✓ Realistic nature scenes
✓ Engaging puzzle games
Technical Specifications:
- Unity Version: Compatible with all pipelines (Universal Render Pipeline, High Definition Render Pipeline, Built-In Render Pipeline)
- Platforms: All platforms supported by Unity
Included Assets:
- 1 Customizable Shader Graph
- 1 Light-binding script for interior surface illumination
- 2 Ready-to-use surface textures
- 1 Surface normal texture
Easy to Implement:
Simply apply the shader to your objects and adjust parameters to achieve the desired deep surface effect. Ideal for both beginners and experienced developers.
Use Cases:
- Create shimmering ice caverns
- Design otherworldly crystal formations
- Craft realistic gemstones and minerals
- Develop unique alien landscapes
Elevate your game's visuals - download now and add depth and intrigue to your 3D environments!
Pair with these assets for enhanced effects:
- Buto Volumetric Fog and Volumetric Lighting for URP
- Outline Objects
- Auto Exposure for URP
- Cloud Shadows
- Motion Blur for URP