Outlines Post-Process – Universal Outline Shader for Unity URP
Transform your Unity projects with Outlines Post-Process – a fast, customizable post-process outline shader for URP. Apply high-accuracy outlines across 2D & 3D scenes with depth, normal, and color-based detection. Perfect for stylized, cel-shaded, and full-scene visual enhancements.
Outlines Post-Process brings precise, full-scene outlines to your Unity URP projects. Designed for 2D and 3D environments, it enhances visual clarity, improves object distinction, and creates stylized effects like cel-shading. Lightweight and efficient, it runs in milliseconds on modern hardware while remaining fully customizable.
Whether you’re developing a stylized game, cartoon visuals, or complex 3D environments, this post-process shader delivers professional-quality outlines with minimal setup.
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Key Features ✅
Customization Options 🎨
Technical Highlights 🔧
Perfect For 🎯
Recommended Pairings 🔗
- Buto - Volumetric Fog and Volumetric Lighting for URP
- Altos - Skybox, Clouds, and Weather for URP
- Low Poly Fantasy Village Environment
FAQ ❓
Q: Does it apply per mesh or full-screen?
A: Full-screen post-process only.
Q: Are demo environments included?
A: No, demo materials only show the outline effect.
Q: Is it compatible with VR or WebGL?
A: VR SPI and WebGL are not supported due to technical limitations.