Animation Recorder Lite View on Asset Store (opens in new tab)

Package details

Latest version
1.5.0
Last updated
First released
Unity version
2021.3.19 or later
Package size
14.0 MB
Files
54
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67
Views in the past week
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Animation Recorder Lite

by DevEloop Team (opens in new tab)

1 rating, too few to average

If you are looking for a way to capture and modify skeletal movements of a model at runtime or in Editor, this plugin is the perfect solution for your needs.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Animation Recorder Lite, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Animation Recorder Lite screenshot 1

Animation Recorder Lite screenshot 1

About this asset

This plugin allows you to capture the skeletal movements of a model in real-time or in Unity Editor, modify and save them as animations for future use. Whether you're developing a game or an interactive application, this tool will streamline your animation workflow.

Version Differences

  • Pro Version: Full functionality, including GLB and FBX export, blendshapes recording, and VR samples.
  • Lite Version: Limited to JSON serialization and generic Animation Clips.

There are following ways to save captured movements:

  • JSON serialization
  • creating generic Animation Clip

Primary Use Cases

  • Animation editor: Modify existing animations.
  • Combine Animations: Merge several animations into a single one.
  • Create Animation Packs: Develop new animations or static pose packs.
  • VR Body Tracking: Generate animations from body tracking in VR applications.
  • Debugging Tool: Debug in-game movements effectively.

Getting Started

  1. Open and run an Assets/DevEloop/AnimationRecorder/Scenes/1-EditorModeRecordingSample.unity sample scene.
  2. Open the Animation Recorder Window (Window -> Animation -> Animation Recorder).
  3. Select an object with Animator.
  4. Press the Run Animator button to start animation and record it.
  5. Press the Stop Animator button to stop recording.
  6. Modify the captured movements if needed.
  7. Create a generic Animation Clip.

DOCUMENTATION

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MORE FROM DEVELOOP

Need FBX and GLB export? Get the full Animation Recorder:

https://assetstore.unity.com/packages/slug/284862

All our Unity tools and animation packs:

https://dev-eloop.github.io/

Demos and tutorials on YouTube:

https://www.youtube.com/@develoop-video

Support: [email protected]

From the publisher's Asset Store listing.

Technical details

Supported platforms:

  • JSON serialization is supported on all platforms
  • Generic Animation Clip can be created in Unity Editor

Detailed docmentation can be found in Assets/DevEloop/AnimationRecorder/Documentation/documentation.html