Simple Magnifying Glass Shader View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.18 or later
Package size
131.9 MB
Files
45
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3
Views in the past week
4

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Simple Magnifying Glass Shader

by RipMuxiv (opens in new tab)

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Simple magnifying glass shader to achieve a more vivid effect for your props

Price $4.99

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Last 6 months

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Price history for Simple Magnifying Glass Shader, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Simple Magnifying Glass Shader screenshot 1

Simple Magnifying Glass Shader screenshot 1

About this asset

Magnifying glass shader, the use of OpaqueTexture to achieve the effect of magnifying lens screen, so it is also limited by OpaqueTexture characteristics, it does not support high magnification, and can not observe other objects in the transparent queue rendering, in addition, magnifying glass shader can not be compared with the real world magnifying glass. It just has a similar effect, so it is easy to use as a small interactive prop in the scene. As a prop used for a long time in the hands of the protagonist, the magnifying glass shader is not suitable, but the package provides a magnifying glass example based on the magnification effect of a separate camera. It basically meets the magnifying glass effect, without some of the previous restrictions based entirely on OpaqueTexture, which is more suitable for the props in the protagonist's hands. Attention! The OpaqueTexture option must be turned on to use the magnifying glass shader.

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From the publisher's Asset Store listing.

Technical details

  1. Developed entirely by ShaderGraph
  2. High-performance shader for all platforms
  3. Dependent on Opaque Texture
  4. A magnifying glass model is included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.18f1c1 Not listed Compatible Not listed

As listed on the Asset Store.