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Package details
- Latest version
- 1.2.1
- Last updated
- First released
- Unity version
- 2021.3.45 or later
- Package size
- 376.8 MB
- Files
- 58
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- 66
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- 67
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Keywords
Enviro 3 - Terrain Shader
Enviro 3 - Terrain Shader is a PBR terrain shader specialized for dynamic weather effects like rain, puddles and snow. Anti-tiling sampling, tessellation and height blending!
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Enviro 3 - Terrain Shader screenshot 1
About this asset
Enviro 3 - Terrain Shader is a PBR terrain shader with following features:
Features:
* All render-pipelines are supported! Unity 6 supported!
* Very easy and quick setup.
* Up to 12 layers. (Will be increased in future!)
* Linear or height based blending.
* Dynamic snow with "subsurface scattering" like lighting effect.
* Dynamic puddles with waves and rain ripples.
* Dynamic wetness with rain flow and splotches.
* Optional anti-tiling stochastic sampling option.
* Optional tessellation support.
* Terrain holes support.
* Fully integrated with Enviro 3 - Sky and Weather and Enviro 3 - UBER shader out of the box.
* Includes simple to use texture channel packer.
Current Limitation:
* Please note this shader is not designed for mobiles and also requires texture array support!
* Please also note that either tessellation or instanced rendering can be activated at same time!
Support:
Join our Discord or send me an e-mail: [email protected]
From the publisher's Asset Store listing.
Technical details
- Dynamic snow
- Dynamic rain
- Dynamic puddles
- Linear or height-based blending
- Optional Tessellation
- Anti-Tiling sampling
- Terrain holes support.
- Full Enviro 3 integration
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.45f1 | Compatible | Compatible | Compatible |
Supports URP/HDRP: 12 / 14 / 17+
As listed on the Asset Store.