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Package details
- Latest version
- 1.3.0
- Last updated
- First released
- Unity version
- 2022.3.24 or later
- Package size
- 78.5 MB
- Files
- 75
- Favorites
- 68
- Views in the past week
- 21
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $19.25 on
Keywords
Audio Reactive Shaders
Integrate materials in your project that react in real-time to audio, bringing an extra layer of immersion and excitement to your projects. No coding or shaders experience required
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Price history
Last 6 months
USDAsset preview
1 / 11
Audio Reactive Shaders screenshot 1
About this asset
Whether you're looking to enhance a game, create an interactive experience, animation, or experiment with new artistic expressions, Audio Reactive Shaders offer endless possibilities.
All the shaders and materials are procedural, that means that you can scale or stretch them as much as you want without any pixelation and they dont need much hard drive space.
Very easy to set up, just drag and drop 2 scripts, your audio and your selected material, personalice it and the system will be ready to go.
You can use audio sources, audio listener or audio mixer groups as audio input.
Compatible with:
- 2d objects
- 3d objects
- Particle systems
- UI canvas
NEW:
- Real time audio visualization with the new microphone support! (to maximice compatibility it is linked to the native microphone suppor from unity)
- Added WebGL compatibility
- Audio mixer groups as audio input.
This asset will enhance the creative possibilities of your game while giving you a smooth experience.
If you encounter any issues or have questions, please refer the included documentation.
In case you need further assistance, don’t hesitate to reach out to me.
Take a look at my other assets here
Visit my website to find out more about my other products and projects http://sismach.com
From the publisher's Asset Store listing.
Technical details
- 6 shaders
- 14 premade materials that react to audio
- 2 scripts to control and fine tune the audio reactions.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.24f1 | Compatible | Compatible | Compatible |
- If you have HDRP or URP active you can use it with no dependecies.
- Just for the Built-in render pipeline you must install shadergraph for it to work, as it does not come by deffault there.
Due to it´s flexibility and performance URP was used as deffault
As listed on the Asset Store.