SciFi Portals - Seamless Teleportation View on Asset Store (opens in new tab)

Package details

Latest version
1.1.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
16.8 MB
Files
50
Favorites
31
Views in the past week
12

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$10.99 on

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SciFi Portals - Seamless Teleportation

by SF Studio (opens in new tab)

4.7 / 5 · 3 ratings

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Sci-Fi Portals with seamless teleportation and slicing effect

Price $12.99

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Price history

Last 6 months

USD
Price history for SciFi Portals - Seamless Teleportation, 6 months Current $12.99; lowest $12.99; highest $12.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 1.1.0 released 18 Oct 2026 v1.1.0

Asset preview

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SciFi Portals - Seamless Teleportation screenshot 1

SciFi Portals - Seamless Teleportation screenshot 1

About this asset

The Sci-Fi Portals asset is your gateway to fascinating interdimensional experiences! Whether you're creating a space exploration adventure or a futuristic RPG, this portal is the perfect addition to your project. With the ability to effortlessly walk through portals, players will be mesmerized by the fluidity of their teleportation experience. Craft gameplay scenarios by combining two portals seamlessly, allowing complex teleportation mechanics and dynamic level design. Whether you're transporting players to distant galaxies or alternate realities,with this asset you can get seamless teleportation by simply walking through the portal like through a simple door.

📝 Online Documentation

📧 E-Mail

🔴 WebGL Demo

Part of the Gameplay Systems Bundle! Get this asset together with 5 additional assets and enjoy the complete collection at a special bundle price.

Looking for recursive rendering portals? Check out SciFi Portals Pro

Note: This package is build with a first person controller, and has no support for third person controllers.

Key features:

Seamless teleportation

Players can effortlessly walk through portals as if they were walking through a simple door. Say goodbye to clunky transitions as users seamlessly traverse between worlds with a single step. From a third-party perspective, witness the objects appear to seamlessly transition through the portal, adding a touch of realism and immersion to your project

Perfect portal camera alignment

Through mechanisms like perspective division and oblique projection, the portal's cameras adjust based on the player's camera, creating the most realistic portal view possible. This view mechanism is the base of the seamless teleportation, since it exactly shows the future view of the player's camera.

Slicing Shader

With this shader, the mesh of objects passing through the portal is precisely clipped at the portal's center, creating the illusion that they are truly traversing through the dimensional gateway.

WebGL Demo

Try before you buy! Explore the asset with the WebGL Demo directly in your browser. Get a hands on feel on how the system works and see its key features in action instantly. An on-screen FPS counter is included so you can directly evaluate runtime performance

Extensive Online Documentation & Intuitive Integration

Integrate the portals into your Unity project with user-friendly scripts and documentation. No need to be a coding expert – this asset is designed for easy implementation.

Also check out the FAQ of the portals pro extension, since common issues may apply to both packages.

From the publisher's Asset Store listing.

Technical details

  • This package currently supports only the Universal render pipeline
  • This package is not tested for VR usage and will probably not work there
  • This asset only works with First Person Controllers and has no support for third person controllers.
  • Extensive documentation explaining how to use use and configure the asset (can be found online on my homepage)
  • Shader for Portal View with perspective division
  • Slicing shader for creating appealing transitions from a third party point of view
  • 3 demo scense
  • WebGL Demo that allows you to test the asset directly in your browser, even measuring FPS performance
  • Now in the Unity 6 version the included PlayerController works with the old and new Input System (lower versions are only with the old system). But this is only relevant if you are not using your own player controller.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.9f1 Not listed Compatible Not listed
2022.3.62f2 Not listed Compatible Not listed

As listed on the Asset Store.