Simple Sign-In with Apple View on Asset Store (opens in new tab)

Package details

Latest version
2.2
Last updated
First released
Unity version
2021.3.45 or later
Package size
1.6 MB
Files
36
Favorites
14
Views in the past week
16

Price tracking

Last checked
Tracked since
Lowest recorded
$9.95 on

Keywords

Simple Sign-In with Apple

by Hippo (opens in new tab)

5.0 / 5 · 5 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 5
4 stars 0
3 stars 0
2 stars 0
1 star 0

Lightweight user authentication with OAuth (Web)

Price $19.90

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Simple Sign-In with Apple, 6 months Current $19.90; lowest $19.90; highest $19.90 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 5

Simple Sign-In with Apple screenshot 1

Simple Sign-In with Apple screenshot 1

About this asset

Simple Sign-In with Apple provides "Sign in with Apple" using OAuth 2.0 for Android, iOS, Windows, Mac, Universal Windows Platform (UWP) and WebGL apps made with Unity. You can also get access tokens for further REST API calls.

Need sign-in for other platforms?

● Simple Sign-In with Google

● Simple Sign-In with Apple

● Simple Sign-In with Facebook

● Simple Sign-In with X (Twitter)

● Simple Sign-In with Telegram

● Simple Sign-In with Microsoft

● Simple Sign-In with TikTok

Important notice

The asset doesn't utilize native SDK that is available for iOS only. Users are redirected to Apple ID website to perform sign-in. If your app is primary for iOS, consider using native SDK.

Features

● Cross-platform user auth for cross-platform games and apps

● No plugins, no 3rd party auth libs, no dependencies

● Get access tokens for further API calls

● More security for client-server apps (it's possible to get all user data on a server to avoid tampering)

● SFSafariViewController is used on iOS (required by App Store review)

● Deep linking for Windows (UNITY_STANDALONE_WIN)

● JWT signing with p8 private key (ES256)

Setup steps

Please visit our GitHub for setup instructions.

How does it work?

● Your app navigates users to Apple Authorization Endpoint in a web browser

● Users perform sign-in using their login and password

● Apple Authorization Endpoint redirects users to Return URL (which is Authorization Middleware, or may be your website as well) and provides an authorization code (which can be later exchanged for access_token), id_token (if requested) and user info like first_name, last_name and email (if requested and only once at first sign-in)

● Authorization Middleware transmits the authorization code and user info to your app (using deep linking when possible, or with a web request made by the app when not)

● The app exchanges the code for access_token (and may receive id_token as well) by creating JWT signed with p8 private key (ES256)

Known issues

Please visit our GitHub for known issues.

Support

● GitHub - Wiki

● GitHub - Bugs & requests

● Discord - Questions, live chat with developers

● Unity Forums - Discussion

From the publisher's Asset Store listing.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.2.6f2 Compatible Compatible Compatible Compatible
2021.3.45f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.